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AgeCommit message (Expand)Author
2018-01-25#include header for glInsertEventMarkerEXT on macOSAhmad Fatoum
2018-01-23Review mipmaps generation issueRay
2018-01-22Improved pixel formats supportRay
2018-01-19Reviewed UWP branch integrationRay
2018-01-19Merge branch 'develop' into testing_uwpRay
2018-01-17Reviewed VS2015 projectsRay
2018-01-16Redesigned rlLoadTexture()Ray
2018-01-08Corrected issue with matricesRay
2018-01-07Launch draw call if buffer limits reachedRay
2018-01-06Review float pixel format textures supportraysan5
2018-01-06Improved pixel formats supportraysan5
2017-12-28Minor tweaksraysan5
2017-12-28Support UNCOMPRESSED_R32G32B32A32 texture formatraysan5
2017-12-20Corrected issue on OpenGL ES compilationRay San
2017-12-15Manually review previous PRRay San
2017-12-14fix for eventmarker missed in first cluser
2017-12-14make matrix stack work closer to old opengl implementationuser
2017-12-14added debug-event-markers for opengl so that you're able to set markers for r...user
2017-12-14added possibility to get modelview matrix from rlgl to be able to send it to ...user
2017-12-13Corrected crash on shader loadingRay
2017-11-22Corrected default textures locationsRay
2017-11-12Allow custom distortion shader - IN PROGRESS -raysan5
2017-11-12Review default shaders usage on loadingraysan5
2017-11-10Working on UWP supportRay San
2017-11-09Store the default shadersWilhem Barbier
2017-11-06Corrected possible issue on FBO creationRay San
2017-11-06Corrected issue with shader locations initRay San
2017-11-05SetShaderValue take const pointerWilhem Barbier
2017-11-05Corrected issue with missing definesRay
2017-11-04Improve textures support for OpenGL 2.1Ray
2017-10-30Review some issues, view descriptionRay San
2017-10-25Review rlReadTexturePixels()Ray San
2017-10-25Comment tweak...Ray San
2017-10-17Review VR functionalityRay San
2017-10-04Reverted change that breaks 3D drawingRay San
2017-10-04Review VR simulatorRay San
2017-09-26Code tweakRay
2017-09-22Removed matrix resetting...Ray
2017-09-13Corrected out-of-bounds array issueRay
2017-08-25Renamed modelviewprojection matrixraysan5
2017-08-04Force OpenGL 3.3 on OSX if selected OpenGL 2.1raysan5
2017-08-04Review transforms to match OpenGL 1.1raysan5
2017-07-28Corrected compilation on OpenGL ES 2.0Ray
2017-07-22Updated Vector math to new namingraysan5
2017-07-22Corrected GetMouseRay() and rlUnproject()raysan5
2017-07-22Corrected bug on MatrixPerspective()raysan5
2017-07-21Complete review of raymathraysan5
2017-07-21Moved some functions to raymathraysan5
2017-07-21rlgl usable as standalone libraryraysan5
2017-07-21Review mesh loading and textures generationraysan5