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AgeCommit message (Expand)Author
2020-12-23Review formattingraysan5
2020-12-13Add options to set line width and aliasing to rlGL layer. (#1457)Jeffery Myers
2020-12-05Add functions to enable/disable depth writes to go with functions for depth t...Jeffery Myers
2020-11-19Version tweakRay
2020-11-16rlUpdateTexture(): Corrected issueRay
2020-11-03Remove trailing spacesRay
2020-11-01Review contributed examplesRay
2020-10-31REDESIGNED: Multiple sampler2D usage on batch systemRay
2020-10-29Support multiple sample2D on batch drawing #1333Ray
2020-10-26Support additional texture units for default batch system #1333Ray
2020-10-26Review some commentsRay
2020-09-28Review Texture typeRay
2020-09-27Added noteraysan5
2020-09-27[wip] rlDrawMeshInstanced (#1318)seanpringle
2020-09-26REVIEW: GenTextureCubemap(), avoid using models.c functionsraysan5
2020-09-25REVIEW: Replace rlglDraw() calls by DrawRenderBatch() internal callsraysan5
2020-09-25REVIEWED: GenTextureCubemap(), use rlgl functionality onlyraysan5
2020-09-21REVIEWED: GenTextureCubemap()raysan5
2020-09-18EXAMPLE: models_skybox works on OpenGL ES 2.0raysan5
2020-09-18Review commentraysan5
2020-09-18REDESIGNED: GenTexture*() #721raysan5
2020-09-18REVIEWED: rlFramebufferAttach() to support texture layersraysan5
2020-09-18Corrected minor framebuffer issue on OpenGL ES 2.0raysan5
2020-09-18WARNING: REDESIGN of rlgl framebuffers API #721raysan5
2020-09-17WARNING: struct RenderTexture2D: Removed `depthTexture`raysan5
2020-09-16REVIEWED: UnloadShader() issueraysan5
2020-09-16Minor: remove tabsraysan5
2020-09-16Make sure to detach data before deletingraysan5
2020-09-15Review GenDrawCube() and GenDrawQuad()raysan5
2020-09-15Solved issues when compiled for OpenGL 1.1raysan5
2020-09-14REVIEWED: GetTextureData(), allow retrieving 32bit float dataraysan5
2020-09-01Update rlgl.hraysan5
2020-09-01MOVED: rlUnproject() [rlgl] -> Vector3Unproject() [raymath]raysan5
2020-09-01Review custom blend modes mechanismraysan5
2020-09-01Multiple blendmodes (#1324)cedemax
2020-07-30rlCheckErrors (#1321)seanpringle
2020-07-28Corrected issue with framebuffer size storage #1298raysan5
2020-07-17Find a better mechanism to avoid FBO on OpenGL 2.1 if required #1290raysan5
2020-07-10Disable FBO support on OpenGL 2.1 #1290raysan5
2020-07-10Review commentraysan5
2020-07-09Free leaked allocations from render objects (#1302)Terry Nguyen
2020-06-27Corrected issue with OpenGL 1.1 supportRay
2020-06-25ADDED: UpdateTextureRec()Ray
2020-06-08Fix extra memory allocated when updating color buffer in mesh (#1271)Chang Si Yuan
2020-05-23Review usage of sizeof(), unify conventionsraysan5
2020-05-22Tweakraysan5
2020-05-18Avoid glGetStringi() on OpenGL 2.1raysan5
2020-05-16added BLEND_SET (#1251)Random
2020-05-06Avoid all MSVC compile warningsraysan5
2020-05-01WARNING: Big internal redesign!raysan5