index
:
raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
rlgl.h
Age
Commit message (
Expand
)
Author
2021-06-26
REVIEWED: Improved log info on image/textures laoding
Ray
2021-06-25
WARNING: REVIEWED: Default shader uniform names
Ray
2021-06-25
REVIEWED: LoadShader() and default locations
Ray
2021-06-17
Remove Color struct requirement
Ray
2021-06-10
Review some comments
Ray
2021-06-10
Reviewed functions description
Ray
2021-06-10
Added some enum comments
Ray
2021-06-05
Minor format tweaks
raysan5
2021-05-30
REVIEWED: exit() on LOG_FATAL instead of LOG_ERROR #1796
Ray
2021-05-22
Some code tweaks for consistency
Ray
2021-05-08
check for vao extension (#1757)
Antonio Jose Ramos Marquez
2021-04-28
Decoupling rlgl from platform layer
Ray
2021-04-27
Minor tweaks
Ray
2021-04-25
Review OpenGL 1.1 building #1732
raysan5
2021-04-18
Remove trailing spaces
Ray
2021-04-18
Review extensions issue on macOS
Ray
2021-04-18
WARNING: REDESIGNED: rlLoadExtensions() #1295
Ray
2021-04-14
Added some OpenGL extensions comments
Ray
2021-04-11
Update rlgl.h
Ray
2021-04-11
Some defines simplification
Ray
2021-04-07
REVIEWED: OpenGL 2.1 compilation
Ray
2021-04-06
Corrected issue on RPI
Ray
2021-04-06
REVIEWED: Some rlgl cleaning on unused types
Ray
2021-04-05
REVIEWED: rlLoadShaderDefault()
raysan5
2021-04-04
Update rlgl.h
raysan5
2021-04-04
REDESIGNED: Shapes texture/rec moved to shapes module
raysan5
2021-04-02
ADDED: GenMeshDefault() #1556
raysan5
2021-04-02
REDESIGN: Move GenTexture*() functions to PBR example #721
raysan5
2021-04-02
REVIEWED: GenTexture*() functions #721
raysan5
2021-04-01
Review libc dependency
raysan5
2021-04-01
Remove trailing spaces
raysan5
2021-03-31
ADDED: Support model normal matrix location #1691
raysan5
2021-03-31
REVIEWED: Define instancing API entry points for RPI
raysan5
2021-03-31
REVIEWED: RPI instancing checks #1679
raysan5
2021-03-28
REVIEWED: rlgl: Stereo render is working again
raysan5
2021-03-27
Fixing pointer arithmetic to avoid error [-Werror=pointer-arith] (#1685)
Maksymilian Mika
2021-03-26
REVIEWED: DrawMeshInstanced()
Ray
2021-03-25
REVIEWED: OpenGL 1.1 working again
Ray
2021-03-25
WARNING: BREAKING: rlgl redesign -WIP-
Ray
2021-03-23
Fix activeTextureId to have MAX_BATCH_ACTIVE_TEXTURES elements instead of the...
Victor
2021-03-23
Update rlgl.h
Ray
2021-03-23
REVIEWED: rlgl_standalone usage
Ray
2021-03-22
WARNING: BREAKING: REDESIGNED: rlgl module
Ray
2021-03-21
REVIEWED: rlgl module #1523
Ray
2021-03-21
WARNING: BREAKING: rlgl module redesign -WIP-
Ray
2021-03-20
BIG CHANGE: REDESIGNED: Vr device simulator #1582
Ray
2021-03-19
Removed trailing spaces
Ray
2021-03-19
WARNING: BREAKING: REVIEWED some enums naming
Ray
2021-03-18
REVIEWED: Material params #1649
Ray
2021-03-17
Support instancing in OpenGL ES 2.0 if available
Ray
[next]