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AgeCommit message (Expand)Author
2021-06-26REVIEWED: Improved log info on image/textures laodingRay
2021-06-25WARNING: REVIEWED: Default shader uniform namesRay
2021-06-25REVIEWED: LoadShader() and default locationsRay
2021-06-17Remove Color struct requirementRay
2021-06-10Review some commentsRay
2021-06-10Reviewed functions descriptionRay
2021-06-10Added some enum commentsRay
2021-06-05Minor format tweaksraysan5
2021-05-30REVIEWED: exit() on LOG_FATAL instead of LOG_ERROR #1796Ray
2021-05-22Some code tweaks for consistencyRay
2021-05-08check for vao extension (#1757)Antonio Jose Ramos Marquez
2021-04-28Decoupling rlgl from platform layerRay
2021-04-27Minor tweaksRay
2021-04-25Review OpenGL 1.1 building #1732raysan5
2021-04-18Remove trailing spacesRay
2021-04-18Review extensions issue on macOSRay
2021-04-18WARNING: REDESIGNED: rlLoadExtensions() #1295Ray
2021-04-14Added some OpenGL extensions commentsRay
2021-04-11Update rlgl.hRay
2021-04-11Some defines simplificationRay
2021-04-07REVIEWED: OpenGL 2.1 compilationRay
2021-04-06Corrected issue on RPIRay
2021-04-06REVIEWED: Some rlgl cleaning on unused typesRay
2021-04-05REVIEWED: rlLoadShaderDefault()raysan5
2021-04-04Update rlgl.hraysan5
2021-04-04REDESIGNED: Shapes texture/rec moved to shapes moduleraysan5
2021-04-02ADDED: GenMeshDefault() #1556raysan5
2021-04-02REDESIGN: Move GenTexture*() functions to PBR example #721raysan5
2021-04-02REVIEWED: GenTexture*() functions #721raysan5
2021-04-01Review libc dependencyraysan5
2021-04-01Remove trailing spacesraysan5
2021-03-31ADDED: Support model normal matrix location #1691raysan5
2021-03-31REVIEWED: Define instancing API entry points for RPIraysan5
2021-03-31REVIEWED: RPI instancing checks #1679raysan5
2021-03-28REVIEWED: rlgl: Stereo render is working againraysan5
2021-03-27Fixing pointer arithmetic to avoid error [-Werror=pointer-arith] (#1685)Maksymilian Mika
2021-03-26REVIEWED: DrawMeshInstanced()Ray
2021-03-25REVIEWED: OpenGL 1.1 working againRay
2021-03-25WARNING: BREAKING: rlgl redesign -WIP-Ray
2021-03-23Fix activeTextureId to have MAX_BATCH_ACTIVE_TEXTURES elements instead of the...Victor
2021-03-23Update rlgl.hRay
2021-03-23REVIEWED: rlgl_standalone usageRay
2021-03-22WARNING: BREAKING: REDESIGNED: rlgl moduleRay
2021-03-21REVIEWED: rlgl module #1523Ray
2021-03-21WARNING: BREAKING: rlgl module redesign -WIP-Ray
2021-03-20BIG CHANGE: REDESIGNED: Vr device simulator #1582Ray
2021-03-19Removed trailing spacesRay
2021-03-19WARNING: BREAKING: REVIEWED some enums namingRay
2021-03-18REVIEWED: Material params #1649Ray
2021-03-17Support instancing in OpenGL ES 2.0 if availableRay