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A simple and easy-to-use library to enjoy videogames programming
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rlgl.h
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Author
2023-11-12
[rlgl] Fixed return type of `GetCompressedFormatName` (#3529)
Le Juez Victor
2023-11-10
Update rlgl.h
Ray
2023-11-02
Support OpenGL ES 3.0 building on Web
Ray
2023-11-02
REVIEWED: Pointers exposing not required for ES3
Ray
2023-11-01
REVIEWED: Potential code issues reported by CodeQL #3476
Ray
2023-10-31
ADDED: `rlBlitFramebuffer()`, required for deferred render
Ray
2023-10-31
Remove trailing spaces
Ray
2023-10-31
Added rlEnablePointMode (#3490)
Jett
2023-10-26
Fix missing `PLATFORM_DESKTOP_SDL` checks. (#3469)
2Bear
2023-10-19
REVIEWED: `rlLoadTexture()` #3440
Ray
2023-10-08
Format tweaks
Ray
2023-09-26
Remove trail spaces
Ray
2023-09-22
REVIEWED: `glInternalFormat` is unsigned and actually, `rlGetGlTextureFormats...
Ray
2023-09-20
Added note about WebGL warning
Ray
2023-09-18
Reviewed PR #3321
Ray
2023-09-18
Added UBSAN complaint fix to rLoadTexture #1891 (#3321)
Christopher Odom
2023-09-07
Review to avoid UBSAN complaining #1891
Ray
2023-09-07
Remove PLATFORM_RPI (#3232)
MichaelFiber
2023-08-26
Fix bug where default shaders was not linking. (#3261)
Branimir Ričko
2023-08-19
Revert "Fix #3246"
Ray
2023-08-17
Fix #3246
Ray
2023-08-08
Fix build for OpenGL 2.1, where half floats are part of an extension (#3233)
Nikolas
2023-08-05
Support 16-Bit HDR textures (#3220)
Nikolas
2023-06-24
REVIEWED: `rlLoadShaderBuffer()` #3104
Ray
2023-06-17
Remove trailing spaces
Ray
2023-06-12
Continuation of support for ES3/WebGL2 (#3107)
Chema Guerra
2023-06-03
tweaks
Ray
2023-05-31
ADDED: Experimental support for OpenGL ES 3.0 -WIP-
Ray
2023-05-01
REVIEWED: Modules description layout
Ray
2023-04-22
REVIEWED: Some old TODOs
Ray
2023-04-17
Avoid shader attribute not found log
Ray
2023-04-10
Avoid tracelog about not found uniforms #3003
Ray
2023-03-14
Update rlgl.h
Ray
2023-02-26
Add GL_MIN GL_MAX blending equations (#2945)
Antonis Geralis
2023-02-24
REVIEWED: `rlUnloadFramebuffer()` #2937
Ray
2023-02-09
Fixed some grammar mistakes and typos. (#2914)
Julio C. Galindo
2023-02-05
Clean trailing spaces
Ray
2023-01-24
fixed typo (#2886)
Dor Shapira
2023-01-24
REVIEWED: `rlGenTextureMipmaps()`, GPU generation only
Ray
2023-01-21
Stub out rlCubemapParameters if under GL 1.1. (#2876)
Uneven Prankster
2023-01-19
Add rlCubemapParameters to rlgl.h (#2862)
Uneven Prankster
2023-01-10
Minor tweaks
Ray
2023-01-10
OpenGLES 2.0 support on PLATFORM_DESKTOP (#2840)
Go Watanabe
2023-01-04
REVIEWED: `rLoadTextureDepth()` fixed issue
Ray
2023-01-01
Update year to 2023
Ray
2022-12-14
REVIEWED: Issue with depth textures on WebGL #2824
Ray
2022-12-04
Expose OpenGL blending mode factors and functions/equations
Ray
2022-11-29
REVIEWED: Issue with shader linkage
Ray
2022-11-24
Use const for pointer float array (#2807)
Antonis Geralis
2022-11-24
Correct types for rlBindImageTexture (#2808)
Antonis Geralis
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