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A simple and easy-to-use library to enjoy videogames programming
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rmodels.c
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Author
2024-07-07
Update rmodels.c
Ray
2024-07-07
[rmodels] Consistent `DrawBillboardPro` with `DrawTexturePro` (#4132)
bohonghuang
2024-06-30
REVIEWED: `DrawSphereEx()`, added educational info
Ray
2024-06-30
[rmodels] `DrawSphereEx()` optimization (#4106)
smalltimewizard
2024-06-30
REVIEWED: Formatting, follow raylib coding conventions
Ray
2024-06-30
[rmodels] Return true if no need to interpolate to avoid log flooding (#4118)
VitoTringolo
2024-06-28
rmodels.c, `LoadImageFromCgltfImage()` : fix base64 padding support (#4112)
SuperUserNameMan
2024-06-28
Fix GLTF animations (#4107)
VitoTringolo
2024-06-24
[rmodels] Fix -Wstringop-truncation warning (#4096)
Peter0x44
2024-06-23
LoadIQM() set model.meshMaterial[] (#4092)
SuperUserNameMan
2024-06-22
[rmodels] Initial work to correctly handle the node hierarchy in a glTF file ...
Paul Melis
2024-06-16
[rmodels] Read uninitialized values in GenMeshTangents() - fix bounding case ...
kai-z99
2024-06-11
[SHAPES] Make functions that draw point arrays take them as const (#4051)
Jeffery Myers
2024-06-11
LoadBoneInfoGLTF add check for animation name being NULL (#4053)
VitoTringolo
2024-06-09
REVIEWED: Animation name being NULL #4037
Ray
2024-06-04
Fix #4024, cylinder drawing was incorrect due to imprecise angle (#4034)
Paul Melis
2024-06-03
LoadIQM: attempt to load texture from IQM at loadtime. (#4029)
Jett
2024-06-02
[rmodels] Send full matModel to shader in DrawMesh (#4005) (#4022)
David Holland
2024-06-02
LoadModelAnimationsIQM: fix corrupted animation names (#4026)
Jett
2024-05-29
[rmodels] Multiplication of colors in `DrawModelEx` which can be simplified (...
Le Juez Victor
2024-05-21
fixed out of bounds error in GenMeshTangents (#3990)
Salvador Galindo
2024-05-01
Reviewed some warnings
Ray
2024-04-24
FIX: Issue with texcoords loading for glTF
Ray
2024-04-23
[rlgl] Implement vertex normals for RLGL immediate drawing mode (#3866)
bohonghuang
2024-04-21
Review formatting
Ray
2024-04-20
REVIEWED: `rlSetVertexAttribute()`, define last parameter as offset #3800
Ray
2024-04-20
REVIEWED: `LoadGLTF()`, support 2nd texture coordinates loading
Ray
2024-04-20
REVIEWED: `LoadGLTF()`, support additional vertex attributes data formats #3890
Ray
2024-04-20
REVIEWED: `LoadGLTF()`, JOINTS loading #3836
Ray
2024-04-20
REVIEWED: Remove final punctuation in code comments
Ray
2024-04-20
Code gardening
Ray
2024-04-19
Review code formating
Ray
2024-04-17
Replaced SQUAD quat interpolation with cubic hermite to align with gltf 2.0 s...
Benji
2024-04-15
Added missing interpolation types for GLTF animation channels (#3919)
Benji
2024-04-02
Remove trailing spaces
Ray
2024-03-18
Remove redundant rlDisableVertexAttribute for SHADER_LOC_VERTEX_COLOR (#3871)
Kacper ZybaĆa
2024-03-07
Update rmodels.c
Ray
2024-03-07
Implemented fix for #3859
Ray
2024-02-29
Review formatting
Ray
2024-02-29
feat: vox_loader normals and new voxels shader (#3843)
johann nadalutti
2024-02-26
Added note #3822
Ray
2024-02-26
add 16-bit unsigned short vec4 format for gltf joint loading (#3821)
Gary M
2024-02-19
fixed loading GLTF animations with 1 frame (#3804)
Nikita Blizniuk
2024-02-10
Fix warnings in raylib (#3793)
Jeffery Myers
2024-01-23
Fix bug to retrieve material specular map in DrawMesh function, with incorrec...
Victor Gallet
2024-01-11
Enable animation names for the m3d model format. (#3714)
kolunmi
2024-01-02
Update copyright to 2024
Ray
2023-12-23
Review formating
Ray
2023-12-19
[rmodels] Set cgltf callbacks to use `LoadFileData()` and `UnloadFileData()` ...
kolunmi
2023-11-30
ADDED: `ExportMeshAsCode()`
Ray
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