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raylib
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fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
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rmodels.c
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Author
2023-07-26
Fix `DrawBillboardPro` to allow `source` of negative size (#3197) (#3203)
bohonghuang
2023-06-24
REVIEWED: `ProcessMaterialsOBJ()` #3125
Ray
2023-06-17
Remove trailing spaces
Ray
2023-06-10
GLTF: fix segfault in animNormals memcpy when mesh.normals == NULL (#3103)
Charles
2023-05-15
Update rmodels.c; free fileData for LoadModelAnimationsGLTF (#3065)
Crynux
2023-05-07
Added ModelAnimation.name, initially with GLTF animation names loaded (#3044)
Alfred Reinold Baudisch
2023-05-01
REVIEWED: Modules description layout
Ray
2023-04-29
Correction of values used only once in GenMeshCubicmap (#3032)
Le Juez Victor
2023-04-22
REVIEWED: Some old TODOs
Ray
2023-03-20
Fix typo in rmodels.c (#2976)
Ikko Eltociear Ashimine
2023-03-13
Remove trailing spaces
Ray
2023-03-07
`WARNING`: REMOVED: `UnloadModelKeepMeshes()`
Ray
2023-03-07
REVIEWED: Data types validation
Ray
2023-02-25
Minimal tweak
Ray
2023-02-21
REVIEWED: `GenMeshTangents()`, avoid crash on missing texcoords data #2927
Ray
2023-02-12
REVIEWED: Vertex colors support on M3D loading #2878
Ray
2023-02-09
Fixed some grammar mistakes and typos. (#2914)
Julio C. Galindo
2023-02-05
Clean trailing spaces
Ray
2023-02-05
fix DrawMesh using SHADER_LOC_COLOR_SPECULAR as a material map (#2908) (#2909)
HKrogstie
2023-02-04
Replace TABS by 4 spaces
Ray
2023-01-30
Review formatting for M3D loading vertex colors
Ray
2023-01-30
[models] Fix M3D vertex color import. (#2878)
Uneven Prankster
2023-01-28
ADDED: IsModelReady(), IsMaterialReady(), IsTextureReady(), IsRenderTextureRe...
Rob Loach
2023-01-27
Fix warnings and bad project settings for 4.5 release (#2894)
Jeffery Myers
2023-01-25
Update rmodels.c
Ray
2023-01-24
Merge branch 'master' of https://github.com/raysan5/raylib
Ray
2023-01-24
REVIEWED: `ProcessMaterialsOBJ()` available when required
Ray
2023-01-23
[models] Load bone names from IQM file if available (#2882)
PencilAmazing
2023-01-22
Fix to use TRACELOG() instead of TraceLog() for internal modules (#2881)
Rob Loach
2023-01-20
Have LoadMaterials call the same code that OBJ loader does so that we can rea...
Jeffery Myers
2023-01-20
Fix warnings in raylib project from MSVC (#2871)
Jeffery Myers
2023-01-19
don't try to free a void* buffer as if it's a cgltf_data structure (#2867)
Jeffery Myers
2023-01-02
REVIEWED: GLTF animations support #2844
Ray
2023-01-02
[models] Add GLTF animation support (#2844)
Charles
2023-01-01
Update year to 2023
Ray
2022-11-15
WARNING: REMOVED: `DrawCubeTexture()`, `DrawCubeTextureRec()`
Ray
2022-11-10
Minor formating tweaks
Ray
2022-10-17
Add DrawCapsule(Wires) (#2761)
ianband
2022-09-25
REVIEWED: `GeneshHeightmap()`, fix #2716
Ray
2022-09-05
WARNING: BREAKING: Removed `rlCheckRenderBatchLimit()` requirement
Ray
2022-09-04
REVIEWED: M3D model loading #2688
Ray
2022-09-01
ADDED: Complete support for M3D animations! #2648
Ray
2022-09-01
Implemented latest .M3D improvements #2648
Ray
2022-09-01
Fixed issue with `LoadIQM()` #2676
Ray
2022-08-26
REVIEWED: Support M3D file loading #2648
Ray
2022-08-22
REVIEWED: M3D implementation #2648
Ray
2022-08-20
ADDED: Support M3D model file format (meshes and materials) #2648
Ray
2022-08-13
P A I N
Ray
2022-08-13
WARNING: REVIEWED: `rlCheckRenderBatchLimit()`
Ray
2022-08-13
minor tweaks
Ray
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