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raylib
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fix_build.zig
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sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
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textures.c
Age
Commit message (
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Author
2021-04-18
Remove trailing spaces
Ray
2021-04-07
Fix ImageClearBackground (#1711)
Ergoold
2021-04-05
Added security check to avoid internal render batch overflow
raysan5
2021-04-04
REDESIGNED: Shapes texture/rec moved to shapes module
raysan5
2021-04-02
REDESIGN: Move GenTexture*() functions to PBR example #721
raysan5
2021-04-01
Remove trailing spaces
raysan5
2021-03-28
REVIEWED: DrawTexturePoly()
raysan5
2021-03-25
WARNING: BREAKING: rlgl redesign -WIP-
Ray
2021-03-25
Add DrawTexturedPoly and example (#1677)
chriscamacho
2021-03-24
Update textures.c
Ray
2021-03-23
Fix 90 degree bug with DrawTexturePro and DrawRectanglePro (#1673)
Chris
2021-03-22
WARNING: BREAKING: REDESIGNED: rlgl module
Ray
2021-03-19
Removed trailing spaces
Ray
2021-03-19
Reviewed latest PR: formatting and some comments
Ray
2021-03-19
Optimize DrawTexturePro and DrawRectanglePro transformations (#1632)
Chris
2021-03-19
WARNING: BREAKING: REVIEWED some enums naming
Ray
2021-03-17
Update textures.c
Ray
2021-03-14
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
Ray
2021-03-04
ADDED: Config flag: SUPPORT_STANDARD_FILEIO
Ray
2021-03-03
Corrected issue with enums renamed
Ray
2021-03-03
WARNING: BREAKING: RENAMED: enums values
Ray
2021-03-03
WARNING: BREAKING: RENAMED enum values
Ray
2021-03-02
REVIEWED: GetFileExtension() to include the dot #1523
Ray
2021-01-02
Update year to 2021
raysan5
2020-12-29
Review code formatting
raysan5
2020-12-29
Faster version of ImageClearBackground and ImageDrawRectangleRec (#1487)
Jeffery Myers
2020-12-23
Remove trailing spaces
raysan5
2020-12-19
Avoid *Rec suffix in some variables
Ray
2020-12-19
Update textures.c
Ray
2020-12-18
WARNING: RENAMED several functions for consistency #1440
Ray
2020-12-16
Changing JPG compression (#1463)
Andrea Fontana
2020-11-30
Fix typecast warnings in raylib code as reported by visual studio 2019 (#1443)
Jeffery Myers
2020-11-28
REMOVED: GetImageDataNormalized()
raysan5
2020-11-22
Exposing some file access results to user layer #1420
Ray
2020-11-19
Review formating
Ray
2020-11-03
Remove trailing spaces
Ray
2020-10-05
Replace 0.f by 0.0f
Ray
2020-10-05
Review "aggregate initializations" #1403
Ray
2020-09-18
REVIEWED: rlFramebufferAttach() to support texture layers
raysan5
2020-09-18
WARNING: REDESIGN of rlgl framebuffers API #721
raysan5
2020-09-16
Add security checks when loading data from memory
raysan5
2020-09-14
Review memory loading functions signesness
Ray
2020-09-14
REVIEWED: GetTextureData(), allow retrieving 32bit float data
raysan5
2020-09-13
ADDED: LoadImageFromMemory() #1327
Ray
2020-09-07
REDESIGNED: ColorFromHSV()
raysan5
2020-07-10
WARNING: REMOVED: LoadImageEx()
raysan5
2020-07-10
Correct issue when not supporting GIF format
raysan5
2020-07-10
ADDED: LoadImageAnim() to load animated sequence of images
raysan5
2020-07-05
Fix incorrect color transform to 255 space (#1297)
Doyle
2020-06-30
Expose additional configuration options
Ray
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