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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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Author
2024-07-13
Fix crash when switching playback device (#4102)
jkaup
2024-07-11
Replace `glGetInteger64v` with `glGetBufferParameteri64v` (#4154)
Kai Kitagawa-Jones
2024-07-11
[build.zig] GLFW Platform Detection Support (#4150)
InventorXtreme
2024-07-09
[Shapes] Remove duplicate color calls in DrawGrid (#4148)
Jeffery Myers
2024-07-09
`WindowSizeCallback()` should not try to handle DPI since already managed by ...
SuperUserNameMan
2024-07-09
REVIEWED: Code formatting to follow raylib conventions
Ray
2024-07-09
update RGFW to RGFW 1.0 (#4144)
Colleague Riley
2024-07-08
Minor tweaks
Ray
2024-07-08
Add workaround for NetBSD (#4139)
NishiOwO
2024-07-07
Update rmodels.c
Ray
2024-07-07
REVIEWED: Direction must be normalized #4131
Ray
2024-07-07
[rmodels] Consistent `DrawBillboardPro` with `DrawTexturePro` (#4132)
bohonghuang
2024-07-07
REVIEWED: `CheckCollisionPointRec()`
Ray
2024-07-07
[rshapes] Give CheckCollisionPointCircle() its own implementation (#4135)
kai-z99
2024-07-04
Update rlgl.h
Ray
2024-07-04
Change SDL_Joystick to SDL_GameController (#4129)
Frank Kartheuser
2024-07-01
[CORE] Fix MSVC warnings/errors and raymath.h in C++ (#4125)
Jeffery Myers
2024-07-01
WARNING: UPDATE: Starting works on `raylib 5.5` release
Ray
2024-07-01
Reverted memory allocators additional checks
Ray
2024-07-01
WARNING: BREAKING: Renamed `PLATFORM_DESKTOP` to `PLATFORM_DESKTOP_GLFW`
Ray
2024-07-01
WARNING: TEST: Security check to address potential overflow cocerns
Ray
2024-07-01
Merge branch 'master' of https://github.com/raysan5/raylib
Ray
2024-07-01
Minor tweaks
Ray
2024-07-01
[rtextures] advance k in LoadImageColors (#4120)
Bruno Cabral
2024-07-01
[build.zig] Make emscripten build compatible with Zig 0.13.0 (#4121)
Mike Will
2024-07-01
Update Storage base path, use provided SDL base path
Ray
2024-06-30
REVIEWED: Formatting, follow raylib coding conventions
Ray
2024-06-30
REVIEWED: `DrawSphereEx()`, added educational info
Ray
2024-06-30
[rmodels] `DrawSphereEx()` optimization (#4106)
smalltimewizard
2024-06-30
REVIEWED: Formatting, follow raylib coding conventions
Ray
2024-06-30
[rtextures] Created `ImageFromChannel()` (#4105)
Bruno Cabral
2024-06-30
[rmodels] Return true if no need to interpolate to avoid log flooding (#4118)
VitoTringolo
2024-06-28
rmodels.c, `LoadImageFromCgltfImage()` : fix base64 padding support (#4112)
SuperUserNameMan
2024-06-28
Update RGFW and replace long switch in rcore_desktop_rgfw.c with a lookup tab...
Colleague Riley
2024-06-28
Fix GLTF animations (#4107)
VitoTringolo
2024-06-27
[build.zig] pass the real build.zig file (#4113)
InKryption
2024-06-27
[build.zig] Leverage `dependencyFromBuildZig` (#4109)
InKryption
2024-06-25
[web] Fix undesired scrollbars on shell files (#4104)
jspast
2024-06-25
WARNING: REMOVED: Default font fallback
Ray
2024-06-25
Update rshapes.c
Ray
2024-06-25
[rtext] Don't return default font if LoadFontEx fails (#4077)
Peter0x44
2024-06-25
REVIEWED: `DrawLine()` #4075
Ray
2024-06-24
Minor tweaks
Ray
2024-06-24
[Build] Fix warnings when building in VS 2022 (#4095)
Jeffery Myers
2024-06-24
[rmodels] Fix -Wstringop-truncation warning (#4096)
Peter0x44
2024-06-24
[rtextures] Adding `ImageDrawLineEx` function (#4097)
Le Juez Victor
2024-06-23
[rtextures] Adding triangle drawing function for images (#4094)
Le Juez Victor
2024-06-23
LoadIQM() set model.meshMaterial[] (#4092)
SuperUserNameMan
2024-06-22
[rmodels] Initial work to correctly handle the node hierarchy in a glTF file ...
Paul Melis
2024-06-22
[build] CMake: pass -sFULL_ES3 instead of -sFULL_ES3=1 (#4090)
manuel5975p
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