| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-04-07 | Fix ImageClearBackground (#1711) | Ergoold | |
| - Dividing by height instead of width results in missing parts of the image. | |||
| 2021-04-06 | REDESIGNED: Vr stereo mode | Ray | |
| 2021-04-06 | Reviewed Vr stereo | Ray | |
| 2021-04-06 | REDESIGNED: Vr stereo rendering | Ray | |
| 2021-04-06 | added import in order for alloca to work on macos (#1710) | Saikyun | |
| 2021-04-06 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2021-04-06 | Corrected issue on RPI | Ray | |
| 2021-04-06 | Minimum number of segments in circle sector functions changed from ↵ | frithrah | |
| hard-coded to based on degree range. (#1707) Co-authored-by: Simon <[email protected]> | |||
| 2021-04-06 | Reorganized shaders functions | Ray | |
| 2021-04-06 | Minor comment tweaks | Ray | |
| 2021-04-06 | Update miniaudio.h | Ray | |
| 2021-04-06 | REVIEWED: Some rlgl cleaning on unused types | Ray | |
| 2021-04-05 | Added security check to avoid internal render batch overflow | raysan5 | |
| 2021-04-05 | Merge branch 'master' of https://github.com/raysan5/raylib | raysan5 | |
| 2021-04-05 | REVIEWED: Model scale #1700 | raysan5 | |
| 2021-04-05 | Update to the xm player routine and support functionalities (#1701) | m4ntr0n1c | |
| * Update jar_xm.h Major bug fixes and refactoring * Update jar_xm.h update to version 0.31 | |||
| 2021-04-05 | Update version to raylib 3.7 | raysan5 | |
| 2021-04-05 | Reorganized functions by module | raysan5 | |
| 2021-04-05 | REVIEWED: rlLoadShaderDefault() | raysan5 | |
| Operate over global variable | |||
| 2021-04-04 | Update rlgl.h | raysan5 | |
| 2021-04-04 | Merge branch 'master' of https://github.com/raysan5/raylib | raysan5 | |
| 2021-04-04 | REDESIGNED: Shapes texture/rec moved to shapes module | raysan5 | |
| 2021-04-03 | Make SaveFile* callbacks return a boolean (#1697) | Rob Loach | |
| 2021-04-02 | ADDED: GenMeshDefault() #1556 | raysan5 | |
| 2021-04-02 | REDESIGN: Move GenTexture*() functions to PBR example #721 | raysan5 | |
| Removed functions from rlgl module. | |||
| 2021-04-02 | REVIEWED: GenTexture*() functions #721 | raysan5 | |
| Avoid RLGL data dependency to allow moving the functions somewhere else | |||
| 2021-04-02 | REVIEWED: ToggleFullscreen() on web #1241 | raysan5 | |
| After some investigation, I came to the conclusion it's impossible to get a solution that works for all situations. Fullscreen mode on web depends on the browser, the canvas and also the desired scaling strategy of the user. Just choose a solution that fits me needs for now and let the user manage the canvas on their webs (hopefully not requiring ToggleFullscreen() call). Also removed several useless related callbacks. | |||
| 2021-04-02 | Review compress/decompress logs | raysan5 | |
| 2021-04-02 | Remove old flag | raysan5 | |
| 2021-04-02 | Update Makefile | raysan5 | |
| 2021-04-01 | Review libc dependency | raysan5 | |
| 2021-04-01 | Remove trailing spaces | raysan5 | |
| 2021-04-01 | Review comments | raysan5 | |
| 2021-03-31 | ADDED: Support model normal matrix location #1691 | raysan5 | |
| 2021-03-31 | Review formatting | raysan5 | |
| 2021-03-31 | REVIEWED: DrawMeshInstanced() matrix computations | raysan5 | |
| Simplified some parts and reviewed for a correct computation of matrices, considering stereo render view/projection per eye transformations | |||
| 2021-03-31 | REVIEWED: Define instancing API entry points for RPI | raysan5 | |
| 2021-03-31 | REVIEWED: CheckCollisionPointLine() | raysan5 | |
| Use fabsf() instead of abs() | |||
| 2021-03-31 | RENAMED: example: shaders_mesh_instancing | raysan5 | |
| shaders_rlgl_mesh_instanced -> shaders_mesh_instancing | |||
| 2021-03-31 | Review code formatting | raysan5 | |
| 2021-03-31 | [shapes] CheckCollisionPointTriangle (fix), CheckCollisionPointLine (new ↵ | mkupiec1 | |
| routine) (#1695) * CheckCollisionPointTriangle * New feature proposal to existing collision detection routines. It checks if point [point] belongs to line created between two points [p1] and [p2] with defined margin in pixels[threshold]. 1693 | |||
| 2021-03-31 | REVIEWED: RPI instancing checks #1679 | raysan5 | |
| 2021-03-28 | Review matrix multiplication | raysan5 | |
| 2021-03-28 | REVIEWED: rlgl: Stereo render is working again | raysan5 | |
| As a bonus, stereo render is compatible with mesh instancing now! | |||
| 2021-03-28 | REVIEWED: tinyobjloader #1568 | raysan5 | |
| 2021-03-28 | ADDED: LoadShaderFromMemory() #1690 | raysan5 | |
| 2021-03-28 | REVIEWED: DrawTexturePoly() | raysan5 | |
| 2021-03-27 | GetCollisionRayMesh makes use of triangle count (#1688) | Carlos Hernandez Barbera | |
| Co-authored-by: Carlos Hernandez Barbera <[email protected]> | |||
| 2021-03-27 | Fixing pointer arithmetic to avoid error [-Werror=pointer-arith] (#1685) | Maksymilian Mika | |
| 2021-03-26 | Preserve floating point values in DrawRectangleLinesEx (#1683) | Dan Bechard | |
