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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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Author
2021-11-11
Merge branch 'master' of https://github.com/raysan5/raylib
Ray
2021-11-11
Expose `MAX_KEYBOARD_KEYS` and `MAX_MOUSE_BUTTONS` #2127
Ray
2021-11-10
Fixed file/alloc limitation in GetDirectoryFiles() (#2126)
lib-omar
2021-11-10
ouch
Ray
2021-11-10
Reviewed descriptions and notes
Ray
2021-11-10
REVIEWED: DrawRectanglePro(), support TRIANGLES drawing
Ray
2021-11-10
REVIEWED: CheckCollision*() consistency
Ray
2021-11-10
tweak
Ray
2021-11-09
Allow GL4.3 capabilities to be shown (#2124)
Uneven Prankster
2021-11-09
REVIEWED: rlGetCompressedFormatName()
Ray
2021-11-09
Review variables initialization
Ray
2021-11-09
Protect TextIsEqual from NULLs (#2121)
Luke Krasnoff
2021-11-07
Fix Render Batch Limit not being checked in DrawRectangleGradientEx() (#2111)
KonPet
2021-11-03
Review display output order
raysan5
2021-11-03
Avoid duplicate output info on PLATFORM_RPI
raysan5
2021-11-02
Updated some scripts paths
Ray
2021-11-01
Reviewed spelling mistake
Ray
2021-11-01
Update version in CMake
Ray
2021-11-01
REMOVED: `rnet.h`
raysan5
2021-11-01
Update raygui.h
raysan5
2021-11-01
Minor type tweak
raysan5
2021-11-01
Update miniaudio.h
Ray
2021-11-01
Review comments
Ray
2021-11-01
Update comment
Ray
2021-10-31
REVIEWED: example: Compute shader Game-of-life
Ray
2021-10-27
Update raygui.h
Ray
2021-10-26
REVIEWED: KeyCallback()
Ray
2021-10-26
Reviewed warnings
Ray
2021-10-26
Update comments for OpenGL 4.3
Ray
2021-10-25
Fix VC warnings for examples (#2085)
Jeffery Myers
2021-10-25
Fix warnings in raylib build (#2084)
Jeffery Myers
2021-10-24
fixing the library so the workflows compile (#2082)
mandar1jn
2021-10-24
When one of the colliding lines is vertical or horizontal, not all collisions...
TheSergey496
2021-10-23
Comments tweaks
raysan5
2021-10-23
Added some comments on `LoadGLTF()`
raysan5
2021-10-23
REVIEWED: Size of bones id supported, max 255 bones per mesh
raysan5
2021-10-23
REVIEWED: `LoadGLTF()` #2075
raysan5
2021-10-23
web: clear resizedLastFrame (#2077)
mausimus
2021-10-23
replace hardcoded number of mouse buttons with MAX_MOUSE_BUTTONS (#2076)
Richard Smith
2021-10-22
REVIEWED: `LoadGLTF()`
raysan5
2021-10-22
Reviewed VS2019 projects
raysan5
2021-10-22
REVIEWED: gltf models loading, reverted to a previous version (with some tweaks)
raysan5
2021-10-22
REMOVED: `IsGamepadName()`
raysan5
2021-10-22
Minor tweaks
raysan5
2021-10-22
Reviewed multitouch example #1988
raysan5
2021-10-21
Reviewed to support raygui and physac on building
Ray
2021-10-21
Update Makefile
Ray
2021-10-21
Reviewed physac building
Ray
2021-10-19
Remove trailing spaces
raysan5
2021-10-19
Reviewed latest PR formatting and details
raysan5
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