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2021-04-05Update version to raylib 3.7raysan5
2021-04-05Reorganized functions by moduleraysan5
2021-04-05REVIEWED: rlLoadShaderDefault()raysan5
2021-04-04Update rlgl.hraysan5
2021-04-04Merge branch 'master' of https://github.com/raysan5/raylibraysan5
2021-04-04REDESIGNED: Shapes texture/rec moved to shapes moduleraysan5
2021-04-03Make SaveFile* callbacks return a boolean (#1697)Rob Loach
2021-04-02ADDED: GenMeshDefault() #1556raysan5
2021-04-02REDESIGN: Move GenTexture*() functions to PBR example #721raysan5
2021-04-02REVIEWED: GenTexture*() functions #721raysan5
2021-04-02REVIEWED: ToggleFullscreen() on web #1241raysan5
2021-04-02Review compress/decompress logsraysan5
2021-04-02Remove old flagraysan5
2021-04-02Update Makefileraysan5
2021-04-01Review libc dependencyraysan5
2021-04-01Remove trailing spacesraysan5
2021-04-01Review commentsraysan5
2021-03-31ADDED: Support model normal matrix location #1691raysan5
2021-03-31Review formattingraysan5
2021-03-31REVIEWED: DrawMeshInstanced() matrix computationsraysan5
2021-03-31REVIEWED: Define instancing API entry points for RPIraysan5
2021-03-31REVIEWED: CheckCollisionPointLine()raysan5
2021-03-31RENAMED: example: shaders_mesh_instancingraysan5
2021-03-31Review code formattingraysan5
2021-03-31[shapes] CheckCollisionPointTriangle (fix), CheckCollisionPointLine (new rout...mkupiec1
2021-03-31REVIEWED: RPI instancing checks #1679raysan5
2021-03-28Review matrix multiplicationraysan5
2021-03-28REVIEWED: rlgl: Stereo render is working againraysan5
2021-03-28REVIEWED: tinyobjloader #1568raysan5
2021-03-28ADDED: LoadShaderFromMemory() #1690raysan5
2021-03-28REVIEWED: DrawTexturePoly()raysan5
2021-03-27GetCollisionRayMesh makes use of triangle count (#1688)Carlos Hernandez Barbera
2021-03-27Fixing pointer arithmetic to avoid error [-Werror=pointer-arith] (#1685)Maksymilian Mika
2021-03-26Preserve floating point values in DrawRectangleLinesEx (#1683)Dan Bechard
2021-03-26REVIEWED: DrawMeshInstanced()Ray
2021-03-25REVIEWED: OpenGL 1.1 working againRay
2021-03-25WARNING: BREAKING: rlgl redesign -WIP-Ray
2021-03-25Add DrawTexturedPoly and example (#1677)chriscamacho
2021-03-24Change the color of the FPS display if the FPS is low (orange for <30, red fo...Jeffery Myers
2021-03-24Reviewed DrawFPS() commentRay
2021-03-24REMOVED: DrawGizmo()Ray
2021-03-24Update textures.cRay
2021-03-24REVIEWED: DrawRectangleRounded() performance #1523Ray
2021-03-23Fix activeTextureId to have MAX_BATCH_ACTIVE_TEXTURES elements instead of the...Victor
2021-03-23Fix 90 degree bug with DrawTexturePro and DrawRectanglePro (#1673)Chris
2021-03-23Update rlgl.hRay
2021-03-23REVIEWED: rlgl_standalone usageRay
2021-03-23Don't call sqrtf when axis already normalized (#1672)Dan Bechard
2021-03-23Fix PATH for other PLATFORM_OS's (#1671)Davidson Francis
2021-03-22typecast warning fixes. (#1667)Jeffery Myers