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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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Author
2023-10-31
Added rlEnablePointMode (#3490)
Jett
2023-10-30
REVIEWED: `GetModelBoundingBox()` #3485
Ray
2023-10-30
Minor tweaks
Ray
2023-10-30
Update rcore.c
Ray
2023-10-30
REVIEWED: `GetRender*()` issue on macOS highDPI #3367
Ray
2023-10-29
Merge branch 'master' of https://github.com/raysan5/raylib
Ray
2023-10-29
ADDED: Pseudo-random numbers generator!
Ray
2023-10-29
Fix drm hang up on exit and mouse input issues (#3484)
ubkp
2023-10-29
Some notes and comments
Ray
2023-10-29
ADDED: Support for SDL building on Makefile
Ray
2023-10-29
Remove physac library from raylib building
Ray
2023-10-29
Update rcore_desktop_sdl.c
Ray
2023-10-29
Fix compressed DDS texture loading issues (#3483)
JaanDev
2023-10-29
[core] Move `rcore.h` content to inside `rcore.c` (#3479)
ubkp
2023-10-29
REVIEWED: `GetCurrentMonitor()` #3472
Ray
2023-10-29
Remove rcore.h include from SDL (#3475)
ubkp
2023-10-27
Update tinyobj_loader_c.h (#3474)
SuperUserNameMan
2023-10-27
GetCurrentMonitor() - use closest monitor (#3472)
Alexandre Almeida
2023-10-27
Update miniaudio to latest dev #3471
Ray
2023-10-27
ADDED: `SetAutomationEventBaseFrame(int frame)`
Ray
2023-10-26
ADDED: Automation Events System, exposed to users
Ray
2023-10-26
ADDED: Drop files support to `PLATFORM_DESKTOP_SDL`
Ray
2023-10-26
Remove trail spaces
Ray
2023-10-26
Remove trail spaces
Ray
2023-10-26
REVIEWED: `glfwGetError()` not availbale on `PLATFORM_WEB` fix #3470
Ray
2023-10-26
Updated to miniaudio v0.11.19 #3448
Ray
2023-10-26
Revert "Fix IsGestureDetected parameter inconsistency in raylib.h with rgextu...
Ray
2023-10-26
Fix IsGestureDetected parameter inconsistency in raylib.h with rgextures.h (#...
jestarray
2023-10-26
GetCurrentMonitor() - check window center instead of top-left corner (#3468)
Alexandre Almeida
2023-10-26
Fix missing `PLATFORM_DESKTOP_SDL` checks. (#3469)
2Bear
2023-10-25
Fix gamepad names for PLATFORM_DESKTOP/GLFW (#3462)
ubkp
2023-10-25
Fix OpenURL on SDL (#3460)
ubkp
2023-10-25
Revert "Fix #3461"
Ray
2023-10-25
Fix #3461
Ray
2023-10-23
REVIEWED: Check OpenGL version required, fix #3457
Ray
2023-10-23
REVIEWED: `InitPlatform()` organization and code-gardening
Ray
2023-10-23
REVIEWED: Move screen capture logic to `rcore.c`, available for all platforms
Ray
2023-10-23
Fixes a memory leak as a result of creating an AudioBuffer* with the old sour...
Lukas
2023-10-23
When the frame counter gets to 0, reset the FPS average counter. This allows ...
Jeffery Myers
2023-10-22
Review prerequisites of rcore.c (#3453)
Peter0x44
2023-10-22
Add DrawCircleLinesV for consistency (#3452)
Peter0x44
2023-10-22
Revert "REVIEWED: sinfl, fix #3349"
Ray
2023-10-22
Revert "Update sinfl.h"
Ray
2023-10-22
Update sinfl.h
Ray
2023-10-22
REVIEWED: sinfl, fix #3349
Ray
2023-10-22
REVIEWED: New platform backend template comments
Ray
2023-10-22
Update rcore_desktop.c
Ray
2023-10-22
[core] Complement implementations for `SDL` (3) (#3450)
ubkp
2023-10-21
[core] Complement implementations for `SDL` (2) (#3447)
ubkp
2023-10-20
[core] Complement implementations for `SDL` (#3444)
ubkp
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