| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-09-18 | Corrected minor framebuffer issue on OpenGL ES 2.0 | raysan5 | |
| 2020-09-18 | WARNING: REDESIGN of rlgl framebuffers API #721 | raysan5 | |
| This redesign allows more flexibility when creating RenderTexture and a simplification (and hopefully removal) of `GenTexture*()` functions, that should not belong to this model but the user code, due to the use of custom shaders. Also, this new API opens the door for a possible GBuffers type and advance rendering possibilities... Some functions of the API have been also simplified or even removed. rlgl module can be used as an standalone library, so, a version for the library has been added: v3.1.0, matching current raylib version. | |||
| 2020-09-17 | WARNING: struct RenderTexture2D: Removed `depthTexture` | raysan5 | |
| Not required anymore, attachment type is queried when required | |||
| 2020-09-16 | REVIEWED: UnloadShader() issue | raysan5 | |
| Avoid unloading default shader, raylib will take care of it | |||
| 2020-09-16 | Minor: remove tabs | raysan5 | |
| 2020-09-16 | Make sure to detach data before deleting | raysan5 | |
| Before deleting certain objects, they must be detached from their parents. That's the case for shader objects after linkage to shader program and also for the texture/cubemaps/renderbuffers attached to framebuffers. If objects are deleted before detached, they are kept in memory to avoid accessing deleted data. | |||
| 2020-09-16 | Avoid GETCWD() warning #1371 | raysan5 | |
| 2020-09-16 | Add security checks when loading data from memory | raysan5 | |
| 2020-09-15 | Review GenDrawCube() and GenDrawQuad() | raysan5 | |
| Better organized and commented | |||
| 2020-09-15 | REVIEWED: SaveWAV() to use memory write insted of file | raysan5 | |
| 2020-09-15 | Solved issues when compiled for OpenGL 1.1 | raysan5 | |
| 2020-09-14 | Review memory loading functions signesness | Ray | |
| 2020-09-14 | REVIEWED: GetTextureData(), allow retrieving 32bit float data | raysan5 | |
| 2020-09-14 | Reverted some previous changes... | raysan5 | |
| 2020-09-14 | Reviewed some structs to reduce size and padding | raysan5 | |
| Also updated raylib Wiki about struct sizes in 32bit and 64bit | |||
| 2020-09-13 | Remove function declaration added by error | Ray | |
| 2020-09-13 | ADDED: LoadFontFromMemory() (TTF only) #1327 | Ray | |
| 2020-09-13 | WARNING: REDESIGNED: LoadFontData() | Ray | |
| 2020-09-13 | Minor tweak | Ray | |
| 2020-09-13 | Corrected issue on log | Ray | |
| 2020-09-13 | Update cgltf library to v1.7 | Ray | |
| 2020-09-13 | ADDED: LoadWaveFromMemory() #1327 | Ray | |
| 2020-09-13 | ADDED: LoadImageFromMemory() #1327 | Ray | |
| 2020-09-13 | WARNING: RENAMED: GetExtension() to GetFileExtension() | Ray | |
| 2020-09-07 | REDESIGNED: ColorFromHSV() | raysan5 | |
| Replaced Vector3 by direct values, easier to use and understand | |||
| 2020-09-07 | REVIEW: glfwSetWindowMaximizeCallback() not available on web | raysan5 | |
| 2020-09-01 | Update rlgl.h | raysan5 | |
| 2020-09-01 | MOVED: rlUnproject() [rlgl] -> Vector3Unproject() [raymath] | raysan5 | |
| 2020-09-01 | Review custom blend modes mechanism | raysan5 | |
| rlBlendMode() has been added to rlgl to be used on BLEND_CUSTOM. This functionality is exposed to advance users. In any case, new blending modes could be added if required. | |||
| 2020-09-01 | Multiple blendmodes (#1324) | cedemax | |
| Co-authored-by: max <[email protected]> | |||
| 2020-09-01 | adding new windows functions (#1357) | Juan Medina | |
| 2020-08-30 | Update miniaudio to version 0.10.18 | raysan5 | |
| 2020-08-30 | Remove unused variable | raysan5 | |
| 2020-08-29 | DrawTextEx(): Minor tweak | raysan5 | |
| 2020-08-23 | Reorder some functions | raysan5 | |
| 2020-08-23 | Review last PR formatting to follow raylib standards | raysan5 | |
| 2020-08-23 | work on quat and matrix math - deleted multiple copies of raymath.h causing ↵ | chriscamacho | |
| issues (#1359) Co-authored-by: codifies <[email protected]> | |||
| 2020-08-23 | Corrected compiling issue | raysan5 | |
| When using USE_PTHREADS=1 on libraylib.bc compilation, program requires --shared-memory passed to the linker and despite it compiles, it fails on execution (at least for me). | |||
| 2020-08-20 | Review compilation parameter for objective C code on GLFW | raysan5 | |
| 2020-08-20 | Minor tweak for consistency | raysan5 | |
| 2020-08-20 | Avoid architecture selection on gcc, use correct gcc version instead | raysan5 | |
| Review raylib resource file for DLL compilation | |||
| 2020-08-19 | Support externally provided library name | raysan5 | |
| It can be useful in some cases qhen compiling for multiple architectures | |||
| 2020-08-19 | Review Android arch names to lowercase | raysan5 | |
| 2020-08-19 | Trying to configure android_native_app_glue target compilation | raysan5 | |
| 2020-08-19 | Update Makefile | raysan5 | |
| 2020-08-19 | Update Makefile | raysan5 | |
| 2020-08-19 | Update Makefile | raysan5 | |
| 2020-08-19 | Update Makefile | raysan5 | |
| 2020-08-19 | Trying to automate Android building... | raysan5 | |
| 2020-08-19 | Update Makefile | raysan5 | |
