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2023-11-11Review #3526Ray
2023-11-11Fix automation recording (#3523)ubkp
2023-11-10Reviewed duplicate linesRay
2023-11-10Reviewing automation events on web...Ray
2023-11-10Format tweaksRay
2023-11-10Update rlgl.hRay
2023-11-10Updated for upcoming raylib 5.0Ray
2023-11-09WindowShouldClose(), reset shouldClose flag when window is inited (#3518)maksut
2023-11-09REVIEWED: `BeginScissorMode()` #3510Ray
2023-11-09Update miniaudio.hRay
2023-11-08Update shell.htmlRay
2023-11-08Update rcore.cRay
2023-11-08REDESIGNED: Spline drawing functionalityRay
This change allows more versatile and consistent splines drawing. It also gives more control to advance users to draw splines as individual segments.
2023-11-08Update rtextures.cRay
2023-11-07Fix absRange for PLATFORM_DRM (#3517)ubkp
2023-11-07ADDED: `GetSplinePoint*()` functions for spline evaluationRay
RENAMED: `DrawLine<spline_type>()` to `DrawSpline<spline_type>()` for more consistent and clear naming REVIEWED: Bezier drawing parameters order, more consistent REVIEWED: Spline-based examples -WIP-
2023-11-07Merge branch 'master' of https://github.com/raysan5/raylibRay
2023-11-07ADDED: Open-graph image alt propertiesRay
2023-11-07Fix mouse/touch/gestures for PLATFORM_DRM (#3515)ubkp
2023-11-07Update m3d.hRay
2023-11-07Update cgltf.hRay
2023-11-07Updated dr audio librariesRay
2023-11-07Update miniaudio.hRay
2023-11-06Fix warnings in visual studio (#3512)Jeffery Myers
2023-11-06REVIEWED: `sinfl` external library to avoid ASAN complaints #3349Ray
2023-11-06REVIEWED: `ScanDirectoryFiles*()`- Paths building slashes sides #3507Ray
2023-11-06REVIEWED: Scissor mode to support RenderTexture #3510Ray
2023-11-06BeginScissorMode checks for render texture to avoid using GetWindowScaleDPI ↵gulrak
(#3510)
2023-11-06ADDED: Flag to know we are rendering to texture #3510Ray
2023-11-05Update Makefile (#3509)JupiterRider
2023-11-05Update qoa.hRay
2023-11-05Update rl_gputex.hRay
2023-11-05Update qoi.hRay
2023-11-05Updated open graph for examplesRay
2023-11-05Updating web shells open-graph infoRay
2023-11-04Allow raylib to be built with zig 0.11.0 and zig 0.12.0dev (master) (#3506)freakmangd
* allow zig 0.11.0 and 0.12.0dev to build raylib * update comment
2023-11-03Update rcore.cRay
2023-11-03ADDED: `LoadRandomSequence()`/`UnloadRandomSequence()`Ray
2023-11-03Fixed Issue 3504 (#3505)AndreaBoroni
2023-11-02Update raylib version to **raylib 5.0**Ray
2023-11-02Remove unneeded line on web platformRay
2023-11-02Support OpenGL ES 3.0 building on WebRay
For some reason, the equivalent requested context (WebGL 2.0) is not provided, despite being properly requested.
2023-11-02Comments tweaksRay
2023-11-02Update rprand.hRay
2023-11-02Partial fix the gesture system for DRM (#3502)ubkp
2023-11-02build.zig updates for 0.11.0 release. (#3501)Caleb Barger
2023-11-02[core] Fix gestures for `PLATFORM_DESKTOP_SDL` (#3499)ubkp
* Fix gestures for SDL * Review the gesture handling for SDL * Review 2
2023-11-02REVIEWED: Pointers exposing not required for ES3Ray
2023-11-01Update rcore_web.cRay
2023-11-01Update rcore_web.cRay