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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup>
    <ClCompile Include="App.cpp" />
    <ClCompile Include="pch.cpp" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="App.h" />
    <ClInclude Include="pch.h" />
  </ItemGroup>
  <ItemGroup>
    <Image Include="Assets\SmallLogo.scale-100.png">
      <Filter>Assets</Filter>
    </Image>
    <Image Include="Assets\SplashScreen.scale-100.png">
      <Filter>Assets</Filter>
    </Image>
    <Image Include="Assets\StoreLogo.scale-100.png">
      <Filter>Assets</Filter>
    </Image>
    <Image Include="Assets\WideLogo.scale-100.png">
      <Filter>Assets</Filter>
    </Image>
    <Image Include="Assets\Logo.scale-100.png">
      <Filter>Assets</Filter>
    </Image>
  </ItemGroup>
  <ItemGroup>
    <AppxManifest Include="Package.appxmanifest" />
  </ItemGroup>
  <ItemGroup>
    <None Include="UWP_OpenGLES2_TemporaryKey.pfx" />
    <None Include="packages.config" />
    <None Include="$(angle-BinPath)\libEGL.dll" />
    <None Include="$(angle-BinPath)\libGLESv2.dll" />
  </ItemGroup>
  <ItemGroup>
    <Filter Include="Assets">
      <UniqueIdentifier>{d16954bb-de54-472b-ac10-ecab10d3fdc8}</UniqueIdentifier>
    </Filter>
  </ItemGroup>
</Project>