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/**********************************************************************************************
*
* raylib.utils - Some common utility functions
*
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2014-2019 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose, including commercial
* applications, and to alter it and redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not claim that you
* wrote the original software. If you use this software in a product, an acknowledgment
* in the product documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
* as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*
**********************************************************************************************/
#ifndef UTILS_H
#define UTILS_H
#if defined(PLATFORM_ANDROID)
#include <stdio.h> // Required for: FILE
#include <android/asset_manager.h> // Required for: AAssetManager
#endif
//----------------------------------------------------------------------------------
// Some basic Defines
//----------------------------------------------------------------------------------
#if defined(PLATFORM_ANDROID)
#define fopen(name, mode) android_fopen(name, mode)
#endif
//----------------------------------------------------------------------------------
// Types and Structures Definition
//----------------------------------------------------------------------------------
#ifdef __cplusplus
extern "C" { // Prevents name mangling of functions
#endif
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
// Nop...
//----------------------------------------------------------------------------------
// Module Functions Declaration
//----------------------------------------------------------------------------------
#if defined(PLATFORM_ANDROID)
void InitAssetManager(AAssetManager *manager); // Initialize asset manager from android app
FILE *android_fopen(const char *fileName, const char *mode); // Replacement for fopen()
#endif
#if defined(PLATFORM_UWP)
// UWP Messages System
typedef enum
{
None = 0,
//Send
ShowMouse,
HideMouse,
LockMouse,
UnlockMouse,
SetMouseLocation, //Vector0 (pos)
//Recieve (Into C)
RegisterKey, //Int0 (key), Char0 (status)
RegisterClick, //Int0 (button), Char0 (status)
ScrollWheelUpdate, //Int0 (delta)
UpdateMouseLocation, //Vector0 (pos)
MarkGamepadActive, //Int0 (gamepad), Bool0 (active or not)
MarkGamepadButton, //Int0 (gamepad), Int1 (button), Char0 (status)
MarkGamepadAxis,//Int0 (gamepad), int1 (axis), Float0 (value)
SetDisplayDims, //Vector0 (display dimensions)
HandleResize, //Vector0 (new dimensions) - Onresized event
SetGameTime, //Int0
} UWPMessageType;
typedef struct UWPMessage
{
//The message type
UWPMessageType Type;
//Vector parameters
Vector2 Vector0;
//Int parameters
int Int0;
int Int1;
//Char parameters
char Char0;
//Float parameters
float Float0;
//Double parameters
double Double0;
//Bool parameters
bool Bool0;
//More parameters can be added and fed to functions
} UWPMessage;
//Allocate UWP Message
RLAPI UWPMessage* CreateUWPMessage(void);
//Free UWP Message
RLAPI void DeleteUWPMessage(UWPMessage* msg);
//Get messages into C++
RLAPI bool UWPHasMessages(void);
RLAPI UWPMessage* UWPGetMessage(void);
RLAPI void UWPSendMessage(UWPMessage* msg);
//For C to call
#ifndef _cplusplus //Hide from C++ code
void SendMessageToUWP(UWPMessage* msg);
bool HasMessageFromUWP(void);
UWPMessage* GetMessageFromUWP(void);
#endif
#endif
#ifdef __cplusplus
}
#endif
#endif // UTILS_H
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