summaryrefslogtreecommitdiffhomepage
path: root/src/utils.h
blob: 14e6bf708f3e3dac62da4ff75529097df0c30f5a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
/**********************************************************************************************
*
*   raylib.utils - Some common utility functions
*
*
*   LICENSE: zlib/libpng
*
*   Copyright (c) 2014-2019 Ramon Santamaria (@raysan5)
*
*   This software is provided "as-is", without any express or implied warranty. In no event
*   will the authors be held liable for any damages arising from the use of this software.
*
*   Permission is granted to anyone to use this software for any purpose, including commercial
*   applications, and to alter it and redistribute it freely, subject to the following restrictions:
*
*     1. The origin of this software must not be misrepresented; you must not claim that you
*     wrote the original software. If you use this software in a product, an acknowledgment
*     in the product documentation would be appreciated but is not required.
*
*     2. Altered source versions must be plainly marked as such, and must not be misrepresented
*     as being the original software.
*
*     3. This notice may not be removed or altered from any source distribution.
*
**********************************************************************************************/

#ifndef UTILS_H
#define UTILS_H

#if defined(PLATFORM_ANDROID)
    #include <stdio.h>                      // Required for: FILE
    #include <android/asset_manager.h>      // Required for: AAssetManager
#endif

//----------------------------------------------------------------------------------
// Some basic Defines
//----------------------------------------------------------------------------------
#if defined(PLATFORM_ANDROID)
    #define fopen(name, mode) android_fopen(name, mode) 
#endif

//----------------------------------------------------------------------------------
// Types and Structures Definition
//----------------------------------------------------------------------------------
#ifdef __cplusplus
extern "C" {            // Prevents name mangling of functions
#endif

//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
// Nop...

//----------------------------------------------------------------------------------
// Module Functions Declaration
//----------------------------------------------------------------------------------
#if defined(PLATFORM_ANDROID)
void InitAssetManager(AAssetManager *manager);  // Initialize asset manager from android app
FILE *android_fopen(const char *fileName, const char *mode);    // Replacement for fopen()
#endif

#if defined(PLATFORM_UWP)

// UWP Messages System

typedef enum
{
    None = 0,

    //Send
    ShowMouse,
    HideMouse,
    LockMouse,
    UnlockMouse,
    SetMouseLocation, //Vector0 (pos)

    //Recieve (Into C)
    RegisterKey, //Int0 (key), Char0 (status)
    RegisterClick, //Int0 (button), Char0 (status)
    ScrollWheelUpdate, //Int0 (delta)
    UpdateMouseLocation, //Vector0 (pos)
    MarkGamepadActive, //Int0 (gamepad), Bool0 (active or not)
    MarkGamepadButton, //Int0 (gamepad), Int1 (button), Char0 (status)
    MarkGamepadAxis,//Int0 (gamepad), int1 (axis), Float0 (value)
    SetDisplayDims, //Vector0 (display dimensions)
    HandleResize, //Vector0 (new dimensions) - Onresized event
    SetGameTime, //Int0
} UWPMessageType;

typedef struct UWPMessage
{
    //The message type
    UWPMessageType Type;

    //Vector parameters
    Vector2 Vector0;

    //Int parameters
    int Int0;
    int Int1;

    //Char parameters
    char Char0;

    //Float parameters
    float Float0;

    //Double parameters
	double Double0;

    //Bool parameters
    bool Bool0;

    //More parameters can be added and fed to functions
} UWPMessage;

//Allocate UWP Message
RLAPI UWPMessage* CreateUWPMessage(void);

//Free UWP Message
RLAPI void DeleteUWPMessage(UWPMessage* msg);

//Get messages into C++
RLAPI bool UWPHasMessages(void);
RLAPI UWPMessage* UWPGetMessage(void);
RLAPI void UWPSendMessage(UWPMessage* msg);

//For C to call
#ifndef _cplusplus //Hide from C++ code
void SendMessageToUWP(UWPMessage* msg);
bool HasMessageFromUWP(void);
UWPMessage* GetMessageFromUWP(void);
#endif

#endif

#ifdef __cplusplus
}
#endif

#endif // UTILS_H