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<p align="center" style="margin-bottom: 0px !important;">
<img src="https://github.com/realtradam/realtradam/blob/master/construction.gif?raw=true" alt="Under Construction">
</p>
# Welcome to my little Github Corner
Welcome :D, here is a shortlist of some projects I am proud of as well as links for trying out the ones that can run on the web.
These are grouped into "Project Types" and within each group they are sorted by an arbitrary "Favorite to Good"
## Table of Contents
<!-- vim-markdown-toc GFM -->
* [***Systems, Libraries, and Tools***](#systems-libraries-and-tools)
* [**FelFlame** - *Modular Ruby/Raylib Game Engine*](#felflame---modular-rubyraylib-game-engine)
* [**FelECS** - *Pure Ruby Entity Component System*](#felecs---pure-ruby-entity-component-system)
* [**FelBind** - *C to mruby Automatic Binding Generator*](#felbind---c-to-mruby-automatic-binding-generator)
* [**Justicar** - *Ruby Based Static Website Generator*](#justicar---ruby-based-static-website-generator)
* [***Games and Demos***](#games-and-demos)
* [**Orc: Arena of Time** - *Top Down Innovative Obstacle Course*](#orc-arena-of-time---top-down-innovative-obstacle-course)
* [**Zig CHIP8** - *CHIP8 Emulator Implemented With Zig*](#zig-chip8---chip8-emulator-implemented-with-zig)
* [**SteelWings** - *Free Roam Shoot-em-up*](#steelwings---free-roam-shoot-em-up)
* [**Winter One** - *Scrolling Shoot-em-up*](#winter-one---scrolling-shoot-em-up)
* [**Optimal Direction** - *Racing*](#optimal-direction---racing)
* [**Card Slide Concept** - *Card Arena Concept*](#card-slide-concept---card-arena-concept)
* [**Arbitrary Polygon Collision** - *Collision Detection Demo*](#arbitrary-polygon-collision---collision-detection-demo)
* [**Almost Pong** - *A Twist On Pong*](#almost-pong---a-twist-on-pong)
<!-- vim-markdown-toc -->
---
## ***Systems, Libraries, and Tools***
### **FelFlame** - *Modular Ruby/Raylib Game Engine*
[**Github**](https://github.com/realtradam/FelFlameEngine)
FelFlame Engine is a modular "library-style" Ruby game engine. It consists of a core set of libraries(mruby + Raylib) which you can freely add your own mruby or C libraries on top of to be compiled into a single game or interpreter. Currently it exports to Windows, Web and Linux.
### **FelECS** - *Pure Ruby Entity Component System*
[**Github**](https://github.com/realtradam/FelECS)
### **FelBind** - *C to mruby Automatic Binding Generator*
[*Github*](https://github.com/realtradam/FelBind)
### **Justicar** - *Ruby Based Static Website Generator*
[**Github**](https://github.com/realtradam/Justicar)
[👉 return to top](#welcome-to-my-little-github-corner)
---
## ***Games and Demos***
### **Orc: Arena of Time** - *Top Down Innovative Obstacle Course*
[**Play Here**](https://tradam.itch.io/orc-arena-of-time) / [**Github**](https://github.com/realtradam/orc-arena-of-time)
### **Zig CHIP8** - *CHIP8 Emulator Implemented With Zig*
[**Github**](https://github.com/realtradam/zig-chip-8)
### **SteelWings** - *Free Roam Shoot-em-up*
[**Play Here**](https://argo.itch.io/steelwings) / [**Github**](https://github.com/realtradam/SteelWings)
### **Winter One** - *Scrolling Shoot-em-up*
[**Play Here**](https://tradam.itch.io/winter-one)
### **Optimal Direction** - *Racing*
[**Play Here**](https://tradam.itch.io/optimal-direction) / [**Github**](https://github.com/realtradam/optimal-direction)
### **Card Slide Concept** - *Card Arena Concept*
[**Play Here**](https://tradam.itch.io/card-slide-prototype) / [**Github**](https://github.com/realtradam/card-slide-concept)
### **Arbitrary Polygon Collision** - *Collision Detection Demo*
[**Play Here**](https://tradam.itch.io/arbitrary-polygon-collision-demo) / [**Github**](https://github.com/realtradam/arbitrary-polygon-collision)
### **Almost Pong** - *A Twist On Pong*
[**Play Here**](https://tradam.itch.io/almost-pong) / [**Github**](https://github.com/realtradam/almost-pong)
[👉 return to top](#welcome-to-my-little-github-corner)
---
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