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authorrealtradam <[email protected]>2023-05-09 09:43:54 -0400
committerrealtradam <[email protected]>2023-05-09 09:43:54 -0400
commit50cc04b6990eb234ed3064d0fbb695c1971dda86 (patch)
treef5d1b17d3b55a11a92b896aa96d7b1f2ae7f63c0
parent790cf629d1fac8ed99eef797919095c7d548bb8e (diff)
downloadrodeo_sample_game-50cc04b6990eb234ed3064d0fbb695c1971dda86.tar.gz
rodeo_sample_game-50cc04b6990eb234ed3064d0fbb695c1971dda86.zip
rodeo bump
-rw-r--r--assets/explosion.wavbin0 -> 14644 bytes
-rw-r--r--assets/music.oggbin0 -> 3812037 bytes
-rw-r--r--assets/powerup.wavbin0 -> 45318 bytes
-rw-r--r--assets/select.wavbin0 -> 12170 bytes
m---------external/RodeoKit0
-rw-r--r--src/main.c6
6 files changed, 4 insertions, 2 deletions
diff --git a/assets/explosion.wav b/assets/explosion.wav
new file mode 100644
index 0000000..136e64f
--- /dev/null
+++ b/assets/explosion.wav
Binary files differ
diff --git a/assets/music.ogg b/assets/music.ogg
new file mode 100644
index 0000000..ebb29ce
--- /dev/null
+++ b/assets/music.ogg
Binary files differ
diff --git a/assets/powerup.wav b/assets/powerup.wav
new file mode 100644
index 0000000..f326ab9
--- /dev/null
+++ b/assets/powerup.wav
Binary files differ
diff --git a/assets/select.wav b/assets/select.wav
new file mode 100644
index 0000000..36c453f
--- /dev/null
+++ b/assets/select.wav
Binary files differ
diff --git a/external/RodeoKit b/external/RodeoKit
-Subproject 2709a71f46acb65535a8ee871a352d2ff1fb82d
+Subproject a4314fafa69cacaa247277b7da8a647c34c4ede
diff --git a/src/main.c b/src/main.c
index 4cb1cf8..fe37345 100644
--- a/src/main.c
+++ b/src/main.c
@@ -6,6 +6,8 @@
cstr renderer;
float time_var;
+rodeo_audio_sound_t *scratch = NULL;
+
typedef
struct
{
@@ -119,7 +121,7 @@ main_loop(void)
if(*(bool*)play_sound_input(NULL, NULL))
{
- rodeo_audio_playSample();
+ rodeo_audio_sound_play(scratch, -1);
}
//play_sound_input(NULL, NULL);
@@ -275,7 +277,7 @@ main(void)
//);
texture = rodeo_texture_2d_create_from_path(cstr_lit("assets/orc.png"));
- rodeo_audio_loadSample();
+ scratch = rodeo_audio_sound_create_from_path(cstr_lit("assets/sample.wav"));
rodeo_mainLoop_run(
main_loop