diff options
| author | realtradam <[email protected]> | 2023-05-09 09:43:54 -0400 |
|---|---|---|
| committer | realtradam <[email protected]> | 2023-05-09 09:43:54 -0400 |
| commit | 50cc04b6990eb234ed3064d0fbb695c1971dda86 (patch) | |
| tree | f5d1b17d3b55a11a92b896aa96d7b1f2ae7f63c0 | |
| parent | 790cf629d1fac8ed99eef797919095c7d548bb8e (diff) | |
| download | rodeo_sample_game-50cc04b6990eb234ed3064d0fbb695c1971dda86.tar.gz rodeo_sample_game-50cc04b6990eb234ed3064d0fbb695c1971dda86.zip | |
rodeo bump
| -rw-r--r-- | assets/explosion.wav | bin | 0 -> 14644 bytes | |||
| -rw-r--r-- | assets/music.ogg | bin | 0 -> 3812037 bytes | |||
| -rw-r--r-- | assets/powerup.wav | bin | 0 -> 45318 bytes | |||
| -rw-r--r-- | assets/select.wav | bin | 0 -> 12170 bytes | |||
| m--------- | external/RodeoKit | 0 | ||||
| -rw-r--r-- | src/main.c | 6 |
6 files changed, 4 insertions, 2 deletions
diff --git a/assets/explosion.wav b/assets/explosion.wav Binary files differnew file mode 100644 index 0000000..136e64f --- /dev/null +++ b/assets/explosion.wav diff --git a/assets/music.ogg b/assets/music.ogg Binary files differnew file mode 100644 index 0000000..ebb29ce --- /dev/null +++ b/assets/music.ogg diff --git a/assets/powerup.wav b/assets/powerup.wav Binary files differnew file mode 100644 index 0000000..f326ab9 --- /dev/null +++ b/assets/powerup.wav diff --git a/assets/select.wav b/assets/select.wav Binary files differnew file mode 100644 index 0000000..36c453f --- /dev/null +++ b/assets/select.wav diff --git a/external/RodeoKit b/external/RodeoKit -Subproject 2709a71f46acb65535a8ee871a352d2ff1fb82d +Subproject a4314fafa69cacaa247277b7da8a647c34c4ede @@ -6,6 +6,8 @@ cstr renderer; float time_var; +rodeo_audio_sound_t *scratch = NULL; + typedef struct { @@ -119,7 +121,7 @@ main_loop(void) if(*(bool*)play_sound_input(NULL, NULL)) { - rodeo_audio_playSample(); + rodeo_audio_sound_play(scratch, -1); } //play_sound_input(NULL, NULL); @@ -275,7 +277,7 @@ main(void) //); texture = rodeo_texture_2d_create_from_path(cstr_lit("assets/orc.png")); - rodeo_audio_loadSample(); + scratch = rodeo_audio_sound_create_from_path(cstr_lit("assets/sample.wav")); rodeo_mainLoop_run( main_loop |
