summaryrefslogtreecommitdiffhomepage
path: root/src/bullet.h
diff options
context:
space:
mode:
authorrealtradam <[email protected]>2023-06-06 06:39:09 -0400
committerrealtradam <[email protected]>2023-06-06 06:39:09 -0400
commit6c2a5968c27bffe4233be55d13ce01c63ab292ef (patch)
treeeea32374c41eae9f1d6c8baa8cd103ead453eeaf /src/bullet.h
parentd40893aa03f75d68c8770823b9eb96847dd16426 (diff)
downloadrodeo_sample_game-6c2a5968c27bffe4233be55d13ce01c63ab292ef.tar.gz
rodeo_sample_game-6c2a5968c27bffe4233be55d13ce01c63ab292ef.zip
complete most of the rodeo kit rewrite to avoid exposed pointers
Diffstat (limited to 'src/bullet.h')
-rw-r--r--src/bullet.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/bullet.h b/src/bullet.h
index bf34af6..50b18b8 100644
--- a/src/bullet.h
+++ b/src/bullet.h
@@ -5,7 +5,7 @@
typedef
struct
{
- world_id id;
+ rodeo_collision_2d_item_t item;
rodeo_color_RGBAFloat_t color;
}
bullet_t;
@@ -35,7 +35,7 @@ spawn_bullet(
float y,
float dx,
float dy,
- rodeo_collision_2d_world_t *bullet_world,
+ rodeo_collision_2d_collection_t bullet_world,
rodeo_color_RGBAFloat_t color
);
@@ -44,16 +44,16 @@ move_bullets(void);
bullet_t*
get_bullet_by_id(
- world_id id
+ rodeo_collision_2d_item_id_t id
);
void
draw_bullets(void);
-rodeo_collision_2d_world_t *
+rodeo_collision_2d_collection_t
get_enemy_bullet_world(void);
-rodeo_collision_2d_world_t *
+rodeo_collision_2d_collection_t
get_player_bullet_world(void);
void