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#include <stdio.h>
#include <stdbool.h>

#include "rodeo.h"

Rodeo__data_t _state = {0};
Rodeo__data_t *state = &_state;

const struct Rodeo__color_rgba_t red =
{
	1.0f, 0.0f, 0.0f,
	1.0f
};
const struct Rodeo__color_rgba_t green =
{
	0.0f, 1.0f, 0.0f,
	1.0f
};
const struct Rodeo__color_rgba_t blue =
{
	0.0f, 0.0f, 1.0f,
	1.0f
};
const struct Rodeo__color_rgba_t pink =
{
	1.0f, 0.0f, 1.0f,
	1.0f
};

const struct Rodeo__color_rgba_t red_clear =
{
	1.0f, 0.0f, 0.0f,
	0.5f
};
const struct Rodeo__color_rgba_t green_clear =
{
	0.0f, 1.0f, 0.0f,
	0.5f
};
const struct Rodeo__color_rgba_t blue_clear =
{
	0.0f, 0.0f, 1.0f,
	0.5f
};
const struct Rodeo__color_rgba_t pink_clear =
{
	1.0f, 0.0f, 1.0f,
	0.5f
};

int
main()
{
	Rodeo__init_window(state, 480, 640, "Rodeo Window");


	while(!state->quit)
	{
		Rodeo__begin(state);

		Rodeo__draw_rectangle(
			state,
			100, 100,
			50, 50,
			red
		);
		Rodeo__draw_rectangle(
			state,
			100, 160,
			50, 50,
			green
		);
		Rodeo__draw_rectangle(
			state,
			160, 100,
			50, 50,
			blue
		);
		Rodeo__draw_rectangle(
			state,
			160, 160,
			50, 50,
			pink
		);

		Rodeo__draw_rectangle(
			state,
			300, 300,
			50, 50,
			red_clear
		);
		Rodeo__draw_rectangle(
			state,
			310, 310,
			50, 50,
			green_clear
		);
		Rodeo__draw_rectangle(
			state,
			320, 320,
			50, 50,
			blue_clear
		);
		Rodeo__draw_rectangle(
			state,
			330, 330,
			50, 50,
			pink_clear
		);


		Rodeo__draw_debug_text(
				1,
				1,
				" using %s renderer ",
				Rodeo__get_renderer_name_as_string()
				);

		Rodeo__end(state);
	}

	Rodeo__deinit_window(state);
	Rodeo__quit();
	return 0;
}