diff options
Diffstat (limited to 'lib/rules')
| -rw-r--r-- | lib/rules/alignment.rb | 4 | ||||
| -rw-r--r-- | lib/rules/bounds.rb | 2 | ||||
| -rw-r--r-- | lib/rules/cohesion.rb | 5 | ||||
| -rw-r--r-- | lib/rules/limit.rb | 14 | ||||
| -rw-r--r-- | lib/rules/seperation.rb | 50 | ||||
| -rw-r--r-- | lib/rules/target.rb | 23 |
6 files changed, 53 insertions, 45 deletions
diff --git a/lib/rules/alignment.rb b/lib/rules/alignment.rb index 4072227..0db72f5 100644 --- a/lib/rules/alignment.rb +++ b/lib/rules/alignment.rb @@ -1,5 +1,7 @@ +# frozen_string_literal: true + FF::Sys.new('Alignment', priority: 50) do - group_velocity = [0.0,0.0] + group_velocity = [0.0, 0.0] boids_count = FF::Cmp::Boids.each.to_a.count FF::Cmp::Boids.each do |boid| diff --git a/lib/rules/bounds.rb b/lib/rules/bounds.rb index 5045d60..8524e02 100644 --- a/lib/rules/bounds.rb +++ b/lib/rules/bounds.rb @@ -1,3 +1,5 @@ +# frozen_string_literal: true + FF::Sys.new('Bounds', priority: 50) do FF::Cmp::Boids.each do |boid| if boid.x > $config.xmax diff --git a/lib/rules/cohesion.rb b/lib/rules/cohesion.rb index 5abefd7..3905ba5 100644 --- a/lib/rules/cohesion.rb +++ b/lib/rules/cohesion.rb @@ -1,6 +1,7 @@ -FF::Sys.new('Cohesion', priority: 50) do +# frozen_string_literal: true - center_mass = [0.0,0.0] +FF::Sys.new('Cohesion', priority: 50) do + center_mass = [0.0, 0.0] boids_count = FF::Cmp::Fish[0].entities.count FF::Cmp::Fish[0].entities.each do |ent| diff --git a/lib/rules/limit.rb b/lib/rules/limit.rb index 5df8bc4..2921230 100644 --- a/lib/rules/limit.rb +++ b/lib/rules/limit.rb @@ -1,13 +1,15 @@ +# frozen_string_literal: true + # This special function is already called by apply_boid_calculations.rb # do not add or call this function elsewhere FF::Sys.new('Limit') do - unless $config.limit < 0 + unless $config.limit.negative? FF::Cmp::Boids.each do |boid| - if boid.entities[0].components[FF::Cmp::Piranha].nil? - multi = 1.0 - else - multi = 0.3 - end + multi = if boid.entities[0].components[FF::Cmp::Piranha].nil? + 1.0 + else + 0.3 + end absolute_velocity = Math.sqrt((boid.vx**2) + (boid.vy**2)) if absolute_velocity > ($config.limit * multi) diff --git a/lib/rules/seperation.rb b/lib/rules/seperation.rb index 65493e8..ad5f0fd 100644 --- a/lib/rules/seperation.rb +++ b/lib/rules/seperation.rb @@ -1,12 +1,15 @@ +# frozen_string_literal: true + FF::Sys.new('Seperation', priority: 50) do FF::Cmp::Fish[0].entities.each do |ent| boid_update = ent.components[FF::Cmp::Boids].first - newvec = [0.0,0.0] + newvec = [0.0, 0.0] FF::Cmp::Boids.each do |boid_check| next if boid_check == boid_update + if Math.sqrt(((-boid_check.x + boid_update.x)**2) + ((-boid_check.y + boid_update.y)**2)).abs < $config.seperation_distance - newvec[0] -= boid_check.x - boid_update.x - newvec[1] -= boid_check.y - boid_update.y + newvec[0] -= boid_check.x - boid_update.x + newvec[1] -= boid_check.y - boid_update.y end end boid_update.cx += newvec[0] / $config.seperation @@ -14,13 +17,14 @@ FF::Sys.new('Seperation', priority: 50) do end FF::Cmp::Piranha[0].entities.each do |ent| boid_update = ent.components[FF::Cmp::Boids].first - newvec = [0.0,0.0] + newvec = [0.0, 0.0] FF::Cmp::Piranha[0].entities.each do |ent2| boid_check = ent2.components[FF::Cmp::Boids].first next if boid_check == boid_update + if Math.sqrt(((-boid_check.x + boid_update.x)**2) + ((-boid_check.y + boid_update.y)**2)).abs < $config.seperation_distance - newvec[0] -= boid_check.x - boid_update.x - newvec[1] -= boid_check.y - boid_update.y + newvec[0] -= boid_check.x - boid_update.x + newvec[1] -= boid_check.y - boid_update.y end end boid_update.cx += newvec[0] / ($config.seperation / 10) @@ -28,21 +32,19 @@ FF::Sys.new('Seperation', priority: 50) do end end -=begin -FF::Sys.new('Seperation', priority: 50) do - FF::Cmp::Fish[0].entities.each do |ent_update| - boid_update = ent_update.components[FF::Cmp::Boids].first - newvec = [0.0,0.0] - FF::Cmp::Fish[0].entities.each do |ent_check| - boid_check = ent_update.components[FF::Cmp::Boids].first - next if boid_check == boid_update - if Math.sqrt(((-boid_check.x + boid_update.x)**2) + ((-boid_check.y + boid_update.y)**2)).abs < $config.seperation_distance - newvec[0] -= boid_check.x - boid_update.x - newvec[1] -= boid_check.y - boid_update.y - end - end - boid_update.cx += newvec[0] / $config.seperation - boid_update.cy += newvec[1] / $config.seperation - end -end -=end +# FF::Sys.new('Seperation', priority: 50) do +# FF::Cmp::Fish[0].entities.each do |ent_update| +# boid_update = ent_update.components[FF::Cmp::Boids].first +# newvec = [0.0,0.0] +# FF::Cmp::Fish[0].entities.each do |ent_check| +# boid_check = ent_update.components[FF::Cmp::Boids].first +# next if boid_check == boid_update +# if Math.sqrt(((-boid_check.x + boid_update.x)**2) + ((-boid_check.y + boid_update.y)**2)).abs < $config.seperation_distance +# newvec[0] -= boid_check.x - boid_update.x +# newvec[1] -= boid_check.y - boid_update.y +# end +# end +# boid_update.cx += newvec[0] / $config.seperation +# boid_update.cy += newvec[1] / $config.seperation +# end +# end diff --git a/lib/rules/target.rb b/lib/rules/target.rb index c0ced5c..8bd53a5 100644 --- a/lib/rules/target.rb +++ b/lib/rules/target.rb @@ -1,15 +1,14 @@ -FF::Sys.new('Target', priority: 50) do +# frozen_string_literal: true +FF::Sys.new('Target', priority: 50) do FF::Cmp::Piranha[0].entities.each do |ent| closest = [] boid = ent.components[FF::Cmp::Boids].first FF::Cmp::Fish[0].entities.each do |_fish| fish = _fish.components[FF::Cmp::Boids].first - unless (fish.x > $config.xmax) || (fish.x < $config.xmin) || (fish.y > $config.ymax) || (fish.y < $config.ymin) - if closest[0].nil? || Math.sqrt(((boid.x - fish.x)**2) + ((boid.y - fish.y)**2)).abs < closest[0] - closest[0] = Math.sqrt(((boid.x - fish.x)**2) + ((boid.y - fish.y)**2)).abs - closest[1] = fish - end + if !((fish.x > $config.xmax) || (fish.x < $config.xmin) || (fish.y > $config.ymax) || (fish.y < $config.ymin)) && (closest[0].nil? || Math.sqrt(((boid.x - fish.x)**2) + ((boid.y - fish.y)**2)).abs < closest[0]) + closest[0] = Math.sqrt(((boid.x - fish.x)**2) + ((boid.y - fish.y)**2)).abs + closest[1] = fish end end unless closest[0].nil? @@ -23,12 +22,12 @@ FF::Sys.new('Target', priority: 50) do boid = ent.components[FF::Cmp::Boids].first FF::Cmp::Piranha[0].entities.each do |_piranha| piranha = _piranha.components[FF::Cmp::Boids].first - unless Math.sqrt(((boid.x - piranha.x)**2) + ((boid.y - piranha.y)**2)).abs > $config.target_fear - #boid.cx -= ($config.target_strength / (piranha.x + boid.x)) - #boid.cy -= ($config.target_strength / (piranha.y + boid.y)) - boid.cx -= ((piranha.x - boid.x) / ($config.target_strength)) - boid.cy -= ((piranha.y - boid.y) / ($config.target_strength)) - end + next if Math.sqrt(((boid.x - piranha.x)**2) + ((boid.y - piranha.y)**2)).abs > $config.target_fear + + #boid.cx -= ($config.target_strength / (piranha.x + boid.x)) + #boid.cy -= ($config.target_strength / (piranha.y + boid.y)) + boid.cx -= ((piranha.x - boid.x) / $config.target_strength) + boid.cy -= ((piranha.y - boid.y) / $config.target_strength) #if closest[0].nil? || Math.sqrt(((boid.x - fish.x)**2) + ((boid.y + fish.y)**2)).abs < closest[0] # closest[0] = Math.sqrt(((boid.x - fish.x)**2) + ((boid.y + fish.y)**2)).abs # closest[1] = fish |
