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authorrealtradam <[email protected]>2021-04-24 16:22:08 -0400
committerrealtradam <[email protected]>2021-04-24 16:22:08 -0400
commit93290fb327f4dac63ac201c4c21e13c60cae0eff (patch)
tree6e44d1a48359c86a70b89a9f8cc8af3e3da8706a /lib/camera/wrappers
parent8968999c513b4ce3cac9f5907199235006bb6a11 (diff)
downloadruby2d-camera-old-dev2.tar.gz
ruby2d-camera-old-dev2.zip
Diffstat (limited to 'lib/camera/wrappers')
-rw-r--r--lib/camera/wrappers/circle_wrapper.rb2
-rw-r--r--lib/camera/wrappers/image_wrapper.rb2
-rw-r--r--lib/camera/wrappers/line_wrapper.rb2
-rw-r--r--lib/camera/wrappers/quad_wrapper.rb2
-rw-r--r--lib/camera/wrappers/rectangle_wrapper.rb2
-rw-r--r--lib/camera/wrappers/sprite_wrapper.rb23
-rw-r--r--lib/camera/wrappers/square_wrapper.rb2
-rw-r--r--lib/camera/wrappers/text_wrapper.rb64
-rw-r--r--lib/camera/wrappers/triangle_wrapper.rb2
9 files changed, 89 insertions, 12 deletions
diff --git a/lib/camera/wrappers/circle_wrapper.rb b/lib/camera/wrappers/circle_wrapper.rb
index bd4f54a..52a97c0 100644
--- a/lib/camera/wrappers/circle_wrapper.rb
+++ b/lib/camera/wrappers/circle_wrapper.rb
@@ -6,7 +6,7 @@ module Camera
module CircleWrapped
# Recalculates real coordiantes
# Use after changing variables
- def update
+ def redraw
angle = Camera.angle * (Math::PI / 180)
half_width = Window.width * 0.5
half_height = Window.height * 0.5
diff --git a/lib/camera/wrappers/image_wrapper.rb b/lib/camera/wrappers/image_wrapper.rb
index 3f603d4..9e4b163 100644
--- a/lib/camera/wrappers/image_wrapper.rb
+++ b/lib/camera/wrappers/image_wrapper.rb
@@ -6,7 +6,7 @@ module Camera
module ImageWrapped
# Recalculates real coordiantes
# Use after changing variables
- def update
+ def redraw
angle = Camera.angle * (Math::PI / 180)
half_width = Window.width * 0.5
half_height = Window.height * 0.5
diff --git a/lib/camera/wrappers/line_wrapper.rb b/lib/camera/wrappers/line_wrapper.rb
index 4024d1f..d2c1801 100644
--- a/lib/camera/wrappers/line_wrapper.rb
+++ b/lib/camera/wrappers/line_wrapper.rb
@@ -6,7 +6,7 @@ module Camera
module LineWrapped
# Recalculates real coordiantes
# Use after changing variables
- def update
+ def redraw
angle = Camera.angle * (Math::PI / 180)
half_width = Window.width * 0.5
half_height = Window.height * 0.5
diff --git a/lib/camera/wrappers/quad_wrapper.rb b/lib/camera/wrappers/quad_wrapper.rb
index 19d6166..08a2d6c 100644
--- a/lib/camera/wrappers/quad_wrapper.rb
+++ b/lib/camera/wrappers/quad_wrapper.rb
@@ -6,7 +6,7 @@ module Camera
module QuadWrapped
# Recalculates real coordiantes
# Use after changing variables
- def update
+ def redraw
angle = Camera.angle * (Math::PI / 180)
half_width = Window.width * 0.5
half_height = Window.height * 0.5
diff --git a/lib/camera/wrappers/rectangle_wrapper.rb b/lib/camera/wrappers/rectangle_wrapper.rb
index 51836db..887ab8b 100644
--- a/lib/camera/wrappers/rectangle_wrapper.rb
+++ b/lib/camera/wrappers/rectangle_wrapper.rb
@@ -6,7 +6,7 @@ module Camera
module RectangleWrapped
# Recalculates real coordiantes
# Use after changing variables
- def update
+ def redraw
angle = Camera.angle * (Math::PI / 180)
half_width = Window.width * 0.5
half_height = Window.height * 0.5
diff --git a/lib/camera/wrappers/sprite_wrapper.rb b/lib/camera/wrappers/sprite_wrapper.rb
index 58ed1f7..d38c0bc 100644
--- a/lib/camera/wrappers/sprite_wrapper.rb
+++ b/lib/camera/wrappers/sprite_wrapper.rb
@@ -6,19 +6,32 @@ module Camera
module SpriteWrapped
# Recalculates real coordiantes
# Use after changing variables
- def update
+ def redraw
angle = Camera.angle * (Math::PI / 180)
half_width = Window.width * 0.5
half_height = Window.height * 0.5
offset_x = x + (width / 2)
offset_y = y + (height / 2)
- @x = (((offset_x - Camera.x) * Math.cos(angle)) - ((offset_y - Camera.y) * Math.sin(angle))) \
+ @x = @flip_x = (((offset_x - Camera.x) * Math.cos(angle)) - ((offset_y - Camera.y) * Math.sin(angle))) \
* Camera.zoom + half_width - (width * Camera.zoom / 2)
- @y = (((offset_x - Camera.x) * Math.sin(angle)) + ((offset_y - Camera.y) * Math.cos(angle))) \
+ @y = @flip_y = (((offset_x - Camera.x) * Math.sin(angle)) + ((offset_y - Camera.y) * Math.cos(angle))) \
* Camera.zoom + half_height - (height * Camera.zoom / 2)
@rotate = rotate + Camera.angle
- @width = width * Camera.zoom
- @height = height * Camera.zoom
+ @width = @flip_width = width * Camera.zoom
+ @height = @flip_height = height * Camera.zoom
+ case @flip
+ when :both
+ @flip_x = @x + @height
+ @flip_width = -@width
+ @flip_y = @y + @width
+ @flip_height = -@height
+ when :horizontal
+ @flip_y = @y + @width
+ @flip_height = -@height
+ when :vertical
+ @flip_x = @x + @height
+ @flip_width = -@width
+ end
end
#Methods for moving the shape
diff --git a/lib/camera/wrappers/square_wrapper.rb b/lib/camera/wrappers/square_wrapper.rb
index f828e0c..40578e5 100644
--- a/lib/camera/wrappers/square_wrapper.rb
+++ b/lib/camera/wrappers/square_wrapper.rb
@@ -6,7 +6,7 @@ module Camera
module SquareWrapped
# Recalculates real coordiantes
# Use after changing variables
- def update
+ def redraw
angle = Camera.angle * (Math::PI / 180)
half_width = Window.width * 0.5
half_height = Window.height * 0.5
diff --git a/lib/camera/wrappers/text_wrapper.rb b/lib/camera/wrappers/text_wrapper.rb
new file mode 100644
index 0000000..56b35ed
--- /dev/null
+++ b/lib/camera/wrappers/text_wrapper.rb
@@ -0,0 +1,64 @@
+# frozen_string_literal: true
+
+module Camera
+ # Wraps existing variables as well as adding new methods
+ # so that it can be handled by the Camera Module
+ module TextWrapped
+ # Recalculates real coordiantes
+ # Use after changing variables
+ def redraw
+ angle = Camera.angle * (Math::PI / 180)
+ half_width = Window.width * 0.5
+ half_height = Window.height * 0.5
+ offset_x = x + (width / 2)
+ offset_y = y + (height / 2)
+ @x = (((offset_x - Camera.x) * Math.cos(angle)) - ((offset_y - Camera.y) * Math.sin(angle))) \
+ * Camera.zoom + half_width - (width * Camera.zoom / 2)
+ @y = (((offset_x - Camera.x) * Math.sin(angle)) + ((offset_y - Camera.y) * Math.cos(angle))) \
+ * Camera.zoom + half_height - (height * Camera.zoom / 2)
+ @rotate = rotate + Camera.angle
+ @size = size * Camera.zoom
+ end
+
+ #Methods for moving the shape
+
+ # Wrappers for the coordinates so that
+ # they are handled by the Camera instead
+ # and for ease of programming
+ def x
+ @virtual_x ||= @x
+ end
+
+ def x=(x)
+ @virtual_x = x
+ end
+
+ def y
+ @virtual_y ||= @y
+ end
+
+ def y=(y)
+ @virtual_y = y
+ end
+
+ def x
+ @virtual_x ||= @x
+ end
+
+ def rotate
+ @virtual_rotate ||= @rotate
+ end
+
+ def rotate=(rotate)
+ @virtual_rotate = rotate
+ end
+
+ def size
+ @virtual_size ||= @size
+ end
+
+ def size=(size)
+ @virtual_size = size
+ end
+ end
+end
diff --git a/lib/camera/wrappers/triangle_wrapper.rb b/lib/camera/wrappers/triangle_wrapper.rb
index 46d8f35..b26ef81 100644
--- a/lib/camera/wrappers/triangle_wrapper.rb
+++ b/lib/camera/wrappers/triangle_wrapper.rb
@@ -6,7 +6,7 @@ module Camera
module TriangleWrapped
# Recalculates real coordiantes
# Use after changing variables
- def update
+ def redraw
angle = Camera.angle * (Math::PI / 180)
half_width = Window.width * 0.5
half_height = Window.height * 0.5