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| author | realtradam <[email protected]> | 2021-04-24 16:22:08 -0400 |
|---|---|---|
| committer | realtradam <[email protected]> | 2021-04-24 16:22:08 -0400 |
| commit | 93290fb327f4dac63ac201c4c21e13c60cae0eff (patch) | |
| tree | 6e44d1a48359c86a70b89a9f8cc8af3e3da8706a /lib/camera/wrappers | |
| parent | 8968999c513b4ce3cac9f5907199235006bb6a11 (diff) | |
| download | ruby2d-camera-old-93290fb327f4dac63ac201c4c21e13c60cae0eff.tar.gz ruby2d-camera-old-93290fb327f4dac63ac201c4c21e13c60cae0eff.zip | |
.dev2
Diffstat (limited to 'lib/camera/wrappers')
| -rw-r--r-- | lib/camera/wrappers/circle_wrapper.rb | 2 | ||||
| -rw-r--r-- | lib/camera/wrappers/image_wrapper.rb | 2 | ||||
| -rw-r--r-- | lib/camera/wrappers/line_wrapper.rb | 2 | ||||
| -rw-r--r-- | lib/camera/wrappers/quad_wrapper.rb | 2 | ||||
| -rw-r--r-- | lib/camera/wrappers/rectangle_wrapper.rb | 2 | ||||
| -rw-r--r-- | lib/camera/wrappers/sprite_wrapper.rb | 23 | ||||
| -rw-r--r-- | lib/camera/wrappers/square_wrapper.rb | 2 | ||||
| -rw-r--r-- | lib/camera/wrappers/text_wrapper.rb | 64 | ||||
| -rw-r--r-- | lib/camera/wrappers/triangle_wrapper.rb | 2 |
9 files changed, 89 insertions, 12 deletions
diff --git a/lib/camera/wrappers/circle_wrapper.rb b/lib/camera/wrappers/circle_wrapper.rb index bd4f54a..52a97c0 100644 --- a/lib/camera/wrappers/circle_wrapper.rb +++ b/lib/camera/wrappers/circle_wrapper.rb @@ -6,7 +6,7 @@ module Camera module CircleWrapped # Recalculates real coordiantes # Use after changing variables - def update + def redraw angle = Camera.angle * (Math::PI / 180) half_width = Window.width * 0.5 half_height = Window.height * 0.5 diff --git a/lib/camera/wrappers/image_wrapper.rb b/lib/camera/wrappers/image_wrapper.rb index 3f603d4..9e4b163 100644 --- a/lib/camera/wrappers/image_wrapper.rb +++ b/lib/camera/wrappers/image_wrapper.rb @@ -6,7 +6,7 @@ module Camera module ImageWrapped # Recalculates real coordiantes # Use after changing variables - def update + def redraw angle = Camera.angle * (Math::PI / 180) half_width = Window.width * 0.5 half_height = Window.height * 0.5 diff --git a/lib/camera/wrappers/line_wrapper.rb b/lib/camera/wrappers/line_wrapper.rb index 4024d1f..d2c1801 100644 --- a/lib/camera/wrappers/line_wrapper.rb +++ b/lib/camera/wrappers/line_wrapper.rb @@ -6,7 +6,7 @@ module Camera module LineWrapped # Recalculates real coordiantes # Use after changing variables - def update + def redraw angle = Camera.angle * (Math::PI / 180) half_width = Window.width * 0.5 half_height = Window.height * 0.5 diff --git a/lib/camera/wrappers/quad_wrapper.rb b/lib/camera/wrappers/quad_wrapper.rb index 19d6166..08a2d6c 100644 --- a/lib/camera/wrappers/quad_wrapper.rb +++ b/lib/camera/wrappers/quad_wrapper.rb @@ -6,7 +6,7 @@ module Camera module QuadWrapped # Recalculates real coordiantes # Use after changing variables - def update + def redraw angle = Camera.angle * (Math::PI / 180) half_width = Window.width * 0.5 half_height = Window.height * 0.5 diff --git a/lib/camera/wrappers/rectangle_wrapper.rb b/lib/camera/wrappers/rectangle_wrapper.rb index 51836db..887ab8b 100644 --- a/lib/camera/wrappers/rectangle_wrapper.rb +++ b/lib/camera/wrappers/rectangle_wrapper.rb @@ -6,7 +6,7 @@ module Camera module RectangleWrapped # Recalculates real coordiantes # Use after changing variables - def update + def redraw angle = Camera.angle * (Math::PI / 180) half_width = Window.width * 0.5 half_height = Window.height * 0.5 diff --git a/lib/camera/wrappers/sprite_wrapper.rb b/lib/camera/wrappers/sprite_wrapper.rb index 58ed1f7..d38c0bc 100644 --- a/lib/camera/wrappers/sprite_wrapper.rb +++ b/lib/camera/wrappers/sprite_wrapper.rb @@ -6,19 +6,32 @@ module Camera module SpriteWrapped # Recalculates real coordiantes # Use after changing variables - def update + def redraw angle = Camera.angle * (Math::PI / 180) half_width = Window.width * 0.5 half_height = Window.height * 0.5 offset_x = x + (width / 2) offset_y = y + (height / 2) - @x = (((offset_x - Camera.x) * Math.cos(angle)) - ((offset_y - Camera.y) * Math.sin(angle))) \ + @x = @flip_x = (((offset_x - Camera.x) * Math.cos(angle)) - ((offset_y - Camera.y) * Math.sin(angle))) \ * Camera.zoom + half_width - (width * Camera.zoom / 2) - @y = (((offset_x - Camera.x) * Math.sin(angle)) + ((offset_y - Camera.y) * Math.cos(angle))) \ + @y = @flip_y = (((offset_x - Camera.x) * Math.sin(angle)) + ((offset_y - Camera.y) * Math.cos(angle))) \ * Camera.zoom + half_height - (height * Camera.zoom / 2) @rotate = rotate + Camera.angle - @width = width * Camera.zoom - @height = height * Camera.zoom + @width = @flip_width = width * Camera.zoom + @height = @flip_height = height * Camera.zoom + case @flip + when :both + @flip_x = @x + @height + @flip_width = -@width + @flip_y = @y + @width + @flip_height = -@height + when :horizontal + @flip_y = @y + @width + @flip_height = -@height + when :vertical + @flip_x = @x + @height + @flip_width = -@width + end end #Methods for moving the shape diff --git a/lib/camera/wrappers/square_wrapper.rb b/lib/camera/wrappers/square_wrapper.rb index f828e0c..40578e5 100644 --- a/lib/camera/wrappers/square_wrapper.rb +++ b/lib/camera/wrappers/square_wrapper.rb @@ -6,7 +6,7 @@ module Camera module SquareWrapped # Recalculates real coordiantes # Use after changing variables - def update + def redraw angle = Camera.angle * (Math::PI / 180) half_width = Window.width * 0.5 half_height = Window.height * 0.5 diff --git a/lib/camera/wrappers/text_wrapper.rb b/lib/camera/wrappers/text_wrapper.rb new file mode 100644 index 0000000..56b35ed --- /dev/null +++ b/lib/camera/wrappers/text_wrapper.rb @@ -0,0 +1,64 @@ +# frozen_string_literal: true + +module Camera + # Wraps existing variables as well as adding new methods + # so that it can be handled by the Camera Module + module TextWrapped + # Recalculates real coordiantes + # Use after changing variables + def redraw + angle = Camera.angle * (Math::PI / 180) + half_width = Window.width * 0.5 + half_height = Window.height * 0.5 + offset_x = x + (width / 2) + offset_y = y + (height / 2) + @x = (((offset_x - Camera.x) * Math.cos(angle)) - ((offset_y - Camera.y) * Math.sin(angle))) \ + * Camera.zoom + half_width - (width * Camera.zoom / 2) + @y = (((offset_x - Camera.x) * Math.sin(angle)) + ((offset_y - Camera.y) * Math.cos(angle))) \ + * Camera.zoom + half_height - (height * Camera.zoom / 2) + @rotate = rotate + Camera.angle + @size = size * Camera.zoom + end + + #Methods for moving the shape + + # Wrappers for the coordinates so that + # they are handled by the Camera instead + # and for ease of programming + def x + @virtual_x ||= @x + end + + def x=(x) + @virtual_x = x + end + + def y + @virtual_y ||= @y + end + + def y=(y) + @virtual_y = y + end + + def x + @virtual_x ||= @x + end + + def rotate + @virtual_rotate ||= @rotate + end + + def rotate=(rotate) + @virtual_rotate = rotate + end + + def size + @virtual_size ||= @size + end + + def size=(size) + @virtual_size = size + end + end +end diff --git a/lib/camera/wrappers/triangle_wrapper.rb b/lib/camera/wrappers/triangle_wrapper.rb index 46d8f35..b26ef81 100644 --- a/lib/camera/wrappers/triangle_wrapper.rb +++ b/lib/camera/wrappers/triangle_wrapper.rb @@ -6,7 +6,7 @@ module Camera module TriangleWrapped # Recalculates real coordiantes # Use after changing variables - def update + def redraw angle = Camera.angle * (Math::PI / 180) half_width = Window.width * 0.5 half_height = Window.height * 0.5 |
