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| author | Tom Black <[email protected]> | 2020-01-01 23:49:32 -0600 |
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| committer | Tom Black <[email protected]> | 2020-01-01 23:49:32 -0600 |
| commit | 01c644562019a9ad69fa16f08c695bb99488e343 (patch) | |
| tree | 2b86d49d32c2319acc4b12f8286d8044ceca0bc0 /README.md | |
| parent | 3bfe72034fae46d8184ad02c63268f99e2ff69fe (diff) | |
| download | ruby2d-01c644562019a9ad69fa16f08c695bb99488e343.tar.gz ruby2d-01c644562019a9ad69fa16f08c695bb99488e343.zip | |
Add instructions for `rake dev`
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -26,7 +26,7 @@ Next, install dependencies: - Install the native graphics library [Simple 2D](https://github.com/simple2d/simple2d) by following the instructions in its README. - Install [MRuby](http://mruby.org) in order to build Ruby 2D apps natively. On macOS using [Homebrew](https://brew.sh), run `brew install mruby`. On Ubuntu, use `sudo apt install mruby libmruby-dev` -Finally, run `rake` to build and install the gem locally. +Finally, run `rake` to build and install the gem locally. Use `rake dev` to build referencing user-installed libraries (e.g. Simple 2D and SDL). ## Tests |
