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authorMichael Appell <[email protected]>2016-08-28 17:56:30 -0400
committerMichael Appell <[email protected]>2016-08-28 17:56:30 -0400
commit4206c7d84977e40d092610fe35e2d937d693bd1c (patch)
tree756096607a467f8dfbf88b596dd0e0147f2c9339 /tests
parent858e025ba48d2b7a15d30aa20f820128ceb0d8f0 (diff)
downloadruby2d-4206c7d84977e40d092610fe35e2d937d693bd1c.tar.gz
ruby2d-4206c7d84977e40d092610fe35e2d937d693bd1c.zip
Made Text objects changeable dynamically
Modified text.rb so that the text= method modifies the instance variable Modified ruby2d.c so that before rendering Text objects, it sets their value to whatever their @text variable is Modified textcard.rb to demonstrate that Text objects can be dynamically changed
Diffstat (limited to 'tests')
-rw-r--r--tests/testcard.rb8
1 files changed, 5 insertions, 3 deletions
diff --git a/tests/testcard.rb b/tests/testcard.rb
index e96c217..c9204cc 100644
--- a/tests/testcard.rb
+++ b/tests/testcard.rb
@@ -135,9 +135,11 @@ Image.new(590, 400, "media/image.bmp")
# Text
Text.new(0, 250) # Default message
-t = Text.new(0, 275, 30, "Hello Ruby 2D!", "media/bitstream_vera/vera.ttf")
-t.color = 'red' # Doesn't work yet
-fps = Text.new(0, 325, 20)
+t1 = Text.new(0, 275, 30, "Hello Ruby 2D!", "media/bitstream_vera/vera.ttf")
+t1.color = 'red' # Doesn't work yet
+t2 = Text.new(0, 325, 20) # Default message
+t2.text = "Text can be changed"
+fps = Text.new(0, 375, 20)
# Pointer for mouse
pointer = Square.new(0, 0, 10, 'white')