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| author | Adam Malczewski <[email protected]> | 2026-06-29 13:36:35 +0900 |
|---|---|---|
| committer | Adam Malczewski <[email protected]> | 2026-06-29 13:36:35 +0900 |
| commit | 5a54b683fa077b8a557ce3bd5745f3007579db07 (patch) | |
| tree | 71c9af9c22e478c6824862724966dd3a4afff8e1 /src/study.h | |
| parent | 7f0444bc308fef0b78b2fd4fa8aa269da619324c (diff) | |
| download | study-player-dev.tar.gz study-player-dev.zip | |
docs: P8 vocabulary governance + WSL run tribal knowledgedev
- AGENTS.md §4 'Naming & vocabulary': wire to GLOSSARY.md (P8 — never coin a
synonym for an existing concept; propose new terms, don't coin silently).
- AGENTS.md §8 'Tribal knowledge (notes/)': establish notes/<topic>.md as the
non-inferable-knowledge store with the P6 test.
- Rename study_segment_seek_target -> study_portion_seek_target ('segment' was
a glossary-proscribed synonym for 'speaking portion'); fix 'Section nav' /
'jump to start' comments to canonical terms (portion nav / seek).
- notes/wsl-arch-razer-run.md: how to run the desktop app under WSLg on the
Arch/Razer dev machine (the LIBGL_ALWAYS_INDIRECT segfault trap, required
env vars, GPU driver options).
Diffstat (limited to 'src/study.h')
| -rw-r--r-- | src/study.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/study.h b/src/study.h index 0b7b030..22ae8f8 100644 --- a/src/study.h +++ b/src/study.h @@ -31,7 +31,7 @@ int study_total_speaking_portions(const PlayerState *state); /* Seek target (seconds) for jumping to a speaking portion. * Lands 2 render-frames (~33ms) into the padding zone. */ -float study_segment_seek_target(const PlayerState *state, int portion); +float study_portion_seek_target(const PlayerState *state, int portion); /* Is pos inside the padding zone of the given speaking portion? * Padding zone = [speaking_start, speaking_start + 0.25s/duration]. */ |
