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| author | realtradam <[email protected]> | 2024-05-12 17:57:05 -0400 |
|---|---|---|
| committer | realtradam <[email protected]> | 2024-05-12 17:57:05 -0400 |
| commit | c1cf626b9f1a70d7317c0b22719a65819126be4c (patch) | |
| tree | 7661d5e0ece5a27e806ebbfb859cfd5f6562e422 | |
| parent | 9a2643d652f6dfba479dc62e5585811824bbc94a (diff) | |
| download | tojam2024-c1cf626b9f1a70d7317c0b22719a65819126be4c.tar.gz tojam2024-c1cf626b9f1a70d7317c0b22719a65819126be4c.zip | |
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| -rw-r--r-- | src/bullet.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bullet.c b/src/bullet.c index 2e4157f..d891d8b 100644 --- a/src/bullet.c +++ b/src/bullet.c @@ -72,7 +72,7 @@ bullet_collision_check(void) bullets[i].position.x += bullets[i].direction.x * 0.25; bullets[i].position.y += bullets[i].direction.y * 0.25; bullets[i].position.z += bullets[i].direction.z * 0.25; - Vector3 enemypos; + Vector3 enemypos = { 0 }; if (bullets[i].team == 1) { enemypos = world.players[1].position; |
