diff options
| -rw-r--r-- | src/bullet.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bullet.c b/src/bullet.c index 271d14a..fb8def6 100644 --- a/src/bullet.c +++ b/src/bullet.c @@ -72,7 +72,7 @@ bullet_collision_check(void) bullets[i].position.x += bullets[i].direction.x * 0.25; bullets[i].position.y += bullets[i].direction.y * 0.25; bullets[i].position.z += bullets[i].direction.z * 0.25; - Vector3 enemypos = world.players[bullets[i].team-1].position; + Vector3 enemypos = world.players[!bullets[i].team-1].position; if (Vector3Distance(world.players[0].position, enemypos)) { world.players[bullets[i].team-1].points++; |
