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-rw-r--r--main.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/main.c b/main.c
index fb0b0b5..0dee51d 100644
--- a/main.c
+++ b/main.c
@@ -28,8 +28,8 @@ bool xflag=false;
-void DrawCubeTexture(Texture2D texture, Vector3 position, float width, float height, float length, Color color); // Draw cube textured
-void DrawCubeTextureRec(Texture2D texture, Rectangle source, Vector3 position, float width, float height, float length, Color color); // Draw cube with a region of a texture
+//void DrawCubeTexture(Texture2D texture, Vector3 position, float width, float height, float length, Color color); // Draw cube textured
+//void DrawCubeTextureRec(Texture2D texture, Rectangle source, Vector3 position, float width, float height, float length, Color color); // Draw cube with a region of a texture
void updateController()
{
@@ -105,7 +105,7 @@ int main(void)
BeginMode3D(camera);
- DrawModel(model, position, 2.0f, WHITE);
+ //DrawModel(model, position, 2.0f, WHITE);
// Draw cube with an applied texture
//DrawCubeTexture(texture, (Vector3){ -0.0f, 0.0f, 0.0f }, 2.0f, 4.0f, 2.0f, WHITE);