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| author | Adam Malczewski <[email protected]> | 2026-06-14 13:34:04 +0900 |
|---|---|---|
| committer | Adam Malczewski <[email protected]> | 2026-06-14 13:34:04 +0900 |
| commit | 89c40575c353dfd3c9fcaf60d2bd45d3fa2b6792 (patch) | |
| tree | c86cfa3e773e06efc6b9b58702f1303852338f14 | |
| parent | 4e0b07cecd1dc5cbd4fcabe05cbcfc897ce6dc43 (diff) | |
| download | unbox-89c40575c353dfd3c9fcaf60d2bd45d3fa2b6792.tar.gz unbox-89c40575c353dfd3c9fcaf60d2bd45d3fa2b6792.zip | |
ext-stage-dock: use shader-based linear-gradient for the dock background
horizontal-gradient is RmlUi's legacy decorator: it bakes the ramp into
interpolated vertex colours through the plain colour shader, so it bypassed the
gradient dither and showed hard 8-bit alpha banding over light backgrounds.
Switch to linear-gradient(to right, ...), which renders per-pixel in our GL3
gradient shader (where the dither lives), giving a clean fade to transparent.
| -rw-r--r-- | assets/ext-stage-dock/dock.rcss | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/assets/ext-stage-dock/dock.rcss b/assets/ext-stage-dock/dock.rcss index bbb23f3..13bdfec 100644 --- a/assets/ext-stage-dock/dock.rcss +++ b/assets/ext-stage-dock/dock.rcss @@ -20,7 +20,12 @@ body.dock { div.panel { width: 100%; height: 100%; - decorator: horizontal-gradient( #000000ff #00000000 ); + /* Use the SHADER-based linear-gradient (not the legacy horizontal-gradient, + which renders via interpolated vertex colours and shows hard 8-bit alpha + banding over light backgrounds). linear-gradient is computed per-pixel in + our GL3 fragment shader, which also applies ~1 LSB TPDF dither to break the + alpha-ramp banding as it fades to transparent. */ + decorator: linear-gradient( to right, #000000ff, #00000000 ); padding: 8dp; font-family: Noto Sans; display: flex; |
