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authorAdam Malczewski <[email protected]>2026-06-13 22:15:13 +0900
committerAdam Malczewski <[email protected]>2026-06-13 22:15:13 +0900
commitf65b446cabe3da6f8afff34e127e247dd0d03e5c (patch)
treed15bb227741c5cb7f772ae9a276532f89291f757 /packages/kernel/tests/test_kernel.cpp
parentfc6bd07501d8946fbd5577f9b62d6a4124ad1911 (diff)
downloadunbox-f65b446cabe3da6f8afff34e127e247dd0d03e5c.tar.gz
unbox-f65b446cabe3da6f8afff34e127e247dd0d03e5c.zip
ext-stage-dock: thumbnail fully covers the card (fix right-edge placeholder sliver)
Real-seat pixel sampling showed a ~2px vertical sliver of the slot placeholder (#2e2e32) on the card's RIGHT edge only (full height; other edges flush). A magenta diagnostic background on the thumb proved the gap was NOT a transparent texture edge (it stayed placeholder-colored, not magenta) — the thumb BOX was ~2px short on the right (RmlUi box rounding anchored top-left). The preview texture import is correct. Fix: the full-bleed thumb now overscans the slot by -2dp on all sides; the rounded overflow:hidden slot clips the overscan, so the image covers the whole rounded card with no placeholder edge on any side and corners stay rounded. RCSS-only. Verified real-seat: image reaches all four edges, zero placeholder sliver. ext-stage-dock 2/2 green on build + build-asan. Also records the transparency/ card-redesign milestone in tasks.md.
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