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require 'hue'
require 'cwiid'
bridge = Hue.application
colour = Hue::Colors::ColorTemperature.new(6500)
up = [colour,255]
right = [colour,255]
left = [colour,255]
down = [colour,255]
loop do
begin
puts "Searching for wiimote(press 1 + 2)"
wiimote = WiiMote.new
puts "Wiimote Connected"
wiimote.rpt_mode = wiimote.rpt_mode = WiiMote::RPT_BTN | WiiMote::RPT_ACC
wiimote.led = 9
wiimote.get_state
begin
wiimote.get_state
if ( wiimote.buttons & WiiMote::BTN_HOME ) != 0
for bulb in bridge.bulbs
if bulb.on?
bulb.off
else
bulb.on
end
end
sleep(0.245)
end
if ( wiimote.buttons & WiiMote::BTN_A ) != 0
for bulb in bridge.bulbs
if bulb.on?
colour = Hue::Colors::ColorTemperature.new(((([[wiimote.acc[1].to_f,150.0].min,100.0].max - 100.0)/50.0) * 4500) + 2000)
bulb.color = colour
end
end
sleep(0.004)
end
if ( wiimote.buttons & WiiMote::BTN_B ) != 0
for bulb in bridge.bulbs
if bulb.on?
colour = Hue::Colors::HueSaturation.new((([[wiimote.acc[1].to_f,150.0].min,100.0].max - 100.0)/50.0) * 65535, 255)
bulb.color = colour
end
end
sleep(0.004)
end
if ( wiimote.buttons & WiiMote::BTN_PLUS ) != 0
for bulb in bridge.bulbs
if bulb.on?
if ( bulb.brightness + 15 ) < 255
bulb.brightness += 15
else
bulb.brightness = 255
end
end
end
end
if ( wiimote.buttons & WiiMote::BTN_MINUS ) != 0
for bulb in bridge.bulbs
if bulb.on?
if ( bulb.brightness - 15 ) > 1
bulb.brightness -= 15
else
bulb.brightness = 1
end
end
end
end
if ( wiimote.buttons & WiiMote::BTN_UP ) != 0
for bulb in bridge.bulbs
if (( wiimote.buttons & WiiMote::BTN_1 ) != 0) & bulb.on?
#set preset
up[0] = colour
up[1] = bulb.brightness
else
if bulb.off?
bulb.on
end
#load preset
color = up[0]
bulb.color = up[0]
bulb.brightness = up[1]
end
end
end
if ( wiimote.buttons & WiiMote::BTN_RIGHT ) != 0
for bulb in bridge.bulbs
if (( wiimote.buttons & WiiMote::BTN_1 ) != 0) & bulb.on?
#set preset
right[0] = colour
right[1] = bulb.brightness
else
if bulb.off?
bulb.on
end
#load preset
color = right[0]
bulb.color = right[0]
bulb.brightness = right[1]
end
end
end
if ( wiimote.buttons & WiiMote::BTN_DOWN ) != 0
for bulb in bridge.bulbs
if (( wiimote.buttons & WiiMote::BTN_1 ) != 0) & bulb.on?
#set preset
down[0] = colour
down[1] = bulb.brightness
else
if bulb.off?
bulb.on
end
#load preset
color = down[0]
bulb.color = down[0]
bulb.brightness = down[1]
end
end
end
if ( wiimote.buttons & WiiMote::BTN_LEFT ) != 0
for bulb in bridge.bulbs
if (( wiimote.buttons & WiiMote::BTN_1 ) != 0) & bulb.on?
#set preset
left[0] = colour
left[1] = bulb.brightness
else
if bulb.off?
bulb.on
end
#load preset
color = left[0]
bulb.color = left[0]
bulb.brightness = left[1]
end
end
end
sleep(0.001)
end until ( wiimote.buttons & WiiMote::BTN_2 ) != 0
wiimote.close
puts "Wiimote Disconnected"
rescue RuntimeError => e
puts e.message
puts "Trying to connect again..."
end
end
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