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| author | realtradam <[email protected]> | 2022-08-17 00:17:13 -0400 |
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| committer | realtradam <[email protected]> | 2022-08-17 00:17:13 -0400 |
| commit | bee0c2b65a2dc92f21ca3144d14c002d5e9ad318 (patch) | |
| tree | 1d448468ce4c90ec418751f04500e436530edc21 /src/attributes.mdown | |
| parent | 351601b925c3ef52b109b0895807749c267f38bf (diff) | |
| download | Plore-Tabletop-Game-bee0c2b65a2dc92f21ca3144d14c002d5e9ad318.tar.gz Plore-Tabletop-Game-bee0c2b65a2dc92f21ca3144d14c002d5e9ad318.zip | |
reworked some stat stuff + other rules
Diffstat (limited to 'src/attributes.mdown')
| -rw-r--r-- | src/attributes.mdown | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/attributes.mdown b/src/attributes.mdown index 5fe847a..372a7e0 100644 --- a/src/attributes.mdown +++ b/src/attributes.mdown @@ -3,37 +3,37 @@ All attributes are grouped up into 4 distinct groups, each group representing one of the four suits in a tarot deck. Each group contains 3 primary stats, and 1 derivative stat that is calculated based on other factors. ## Stats: +For new characters: assign 4,3,3,2,2,2,1,1,1 ### Fitness -`Spend 6, minimum 1 each` Endurance: Running a marathon, holding your breath Strength: Pushing a rock, overpowering an opponent Precision: Walking a tightrope, picking a lock --- -### Magic -`Spend 6, minimum 1 each` +### Mental - Endurance: Maintaining a spell cast - Strength: Casting a lot of magic quickly - Precision: Casting at long ranges with great accuracy + Resolve: Facing fears or great pain(Maintaining a spell cast) + Wisdom: Applying Knowledge(Casting a lot of magic quickly) + Perception: Noticing details or the big picture(Casting at long ranges with great accuracy) --- -### Body -`Spend 12, minimum 1 each` +### Social + + Stoical: Enduring without showing feeling or complaint + Cordiality: Friendliness and Socialness + Eloquence: Using language with fluency and aptness - Health: How much damage one can take before being downed - Blood: Consumed some spells, some attacks, and when one is downed. You die when it reaches 0 - --- -### Memory -`Start with 1` +### Ideas and Stuff + Health: How much damage one can take before being downed + Blood: Consumed some spells, some attacks, and when one is downed. You die when it reaches 0 Memory: How much powerful knowledge you can keep + Appearance: Is dependant on your character race and dressing. Can augment you communication skills --- - Appearance: Is dependant on your character race and dressing. Can augment you communication skills |
