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        <title>Intro - Plore Tabletop Roleplaying Game</title>


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                <ol class="chapter"><li class="chapter-item expanded affix "><a href="intro.html" class="active">Intro</a></li><li class="chapter-item expanded "><a href="character-builder.html"><strong aria-hidden="true">1.</strong> Build Your Character</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item expanded "><a href="build/what-you-know.html"><strong aria-hidden="true">1.1.</strong> What You Know</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="build/disciplines.html"><strong aria-hidden="true">1.1.1.</strong> Disciplines</a></li><li class="chapter-item "><div><strong aria-hidden="true">1.1.2.</strong> Spells & Abilities</div></li></ol></li><li class="chapter-item expanded "><div><strong aria-hidden="true">1.2.</strong> What You Are</div><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="build/vices.html"><strong aria-hidden="true">1.2.1.</strong> Vices</a></li><li class="chapter-item "><a href="races.html"><strong aria-hidden="true">1.2.2.</strong> Races</a></li><li class="chapter-item "><a href="attributes.html"><strong aria-hidden="true">1.2.3.</strong> Attributes</a></li></ol></li><li class="chapter-item expanded "><div><strong aria-hidden="true">1.3.</strong> What You Have</div><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><div><strong aria-hidden="true">1.3.1.</strong> Gear</div><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="armour.html"><strong aria-hidden="true">1.3.1.1.</strong> Armour</a></li><li class="chapter-item "><a href="weapons.html"><strong aria-hidden="true">1.3.1.2.</strong> Weapons</a></li></ol></li></ol></li></ol></li><li class="chapter-item expanded "><div><strong aria-hidden="true">2.</strong> Spellcasting</div></li><li class="chapter-item expanded "><div><strong aria-hidden="true">3.</strong> Running The Game</div><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item expanded "><a href="fate-deck.html"><strong aria-hidden="true">3.1.</strong> Fate Deck</a></li><li class="chapter-item expanded "><a href="checks.html"><strong aria-hidden="true">3.2.</strong> Checks</a></li><li class="chapter-item expanded "><a href="combat.html"><strong aria-hidden="true">3.3.</strong> Combat</a></li><li class="chapter-item expanded "><a href="social.html"><strong aria-hidden="true">3.4.</strong> Social</a></li><li class="chapter-item expanded "><a href="travel.html"><strong aria-hidden="true">3.5.</strong> Travel</a></li></ol></li><li class="chapter-item expanded "><div><strong aria-hidden="true">4.</strong> Indices</div><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item expanded "><a href="weapons.html"><strong aria-hidden="true">4.1.</strong> Weapons</a></li><li class="chapter-item expanded "><a href="abilities.html"><strong aria-hidden="true">4.2.</strong> Abilities</a></li><li class="chapter-item expanded "><div><strong aria-hidden="true">4.3.</strong> Spells</div></li><li class="chapter-item expanded "><div><strong aria-hidden="true">4.4.</strong> Disciplines</div></li><li class="chapter-item expanded "><div><strong aria-hidden="true">4.5.</strong> Factions</div></li></ol></li></ol>
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                    <h1 class="menu-title">Plore Tabletop Roleplaying Game</h1>

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                        <h1 id="intro"><a class="header" href="#intro">Intro</a></h1>
<p>Big rework going to happen. I want to use custom cards instead.</p>
<h2 id="types-of-cards"><a class="header" href="#types-of-cards">Types of cards:</a></h2>
<h3 id="tarot-cards"><a class="header" href="#tarot-cards">Tarot Cards</a></h3>
<ul>
<li>These are used as &quot;mana&quot; for abilities and spells. You can choose to draw a card at the start of your turn. You can reshuffle your discard into your deck at the cost of 1 hp.</li>
</ul>
<h3 id="equipment-cards"><a class="header" href="#equipment-cards">Equipment Cards</a></h3>
<ul>
<li>These are weapons, armours, and clothing. There is a limit to how many you can wear at once.</li>
</ul>
<h3 id="ability-cards"><a class="header" href="#ability-cards">Ability Cards</a></h3>
<ul>
<li>Skills that your character has</li>
</ul>
<h3 id="environment-cards"><a class="header" href="#environment-cards">Environment Cards</a></h3>
<p>Cover, Equipment, Etc placed in a room that can be used</p>
<h3 id="loot-cards"><a class="header" href="#loot-cards">Loot Cards</a></h3>
<p>Consumable items such as potions, bombs, etc</p>
<h2 id="combatsocialphysical-turns"><a class="header" href="#combatsocialphysical-turns">Combat(social/physical) Turns</a></h2>
<p>Random player goes first, alternates between player and npcs. Goes either clockwise or counterclockwise(random)</p>
<p>Players have 3 energy. Cards will show how much energy they cost, if any. You refresh your energy at the end of your turn. You can use items and some abilities as a reaction as long as you have enough energy to do them.</p>
<p>Players and Enemies have 4 combat stats: Health, Attack, Riposte, Dodge</p>
<ul>
<li>Heath: How much damage one can take before being out for the fight.</li>
<li>Attack: How much damage is delivered on a successful roll.</li>
<li>Reposte: Damage you deal when an opponent misses</li>
<li>Dodge: Chance of an enemy missing an attack</li>
</ul>

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