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# Build Your Character
Players get 3 points to spend for each Suit Stat(12 total points). They also get an additional 3 points to spend on their primary Suit Stat, and 2 additional points to spend on their secondary Suit Stat. The only limitation is each stat cannot go higher then 3 points during character creation.
Once the points have been alloted, health can be determined. Max health is equal to your Diamonds total times five.
#### Sample Character Creation
An example character created for a character with a primary stat in Hearts and a secondary stat in Spades
| Diamonds | Value |
|-----------|-------|
| Endurance | 0 |
| Strength | 2 |
| Precision | 1 |
| Total | 3 |
| Clubs | Value |
|-----------|-------|
| Endurance | 1 |
| Strength | 1 |
| Precision | 1 |
| Total | 3 |
| Hearts | Value |
|------------|-------|
| Presence | 2 |
| Deception | 3 |
| Empathy | 1 |
| Total | 6 |
| Spades | Value |
|------------|-------|
| Analytics | 3 |
| Practical | 0 |
| Creativity | 2 |
| Total | 5 |
As our total Diamonds value is 3, we just multiply this by 5 to get a max health of 15.
#### Sample Level Up
Whenever a character levels up, the player gets 2 points that they can place into any stats. These points can be split should the player want to.
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