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# Build Your Character

Players get 3 points to spend for each Suit Stat(12 total points). They also get an additional 3 points to spend on their primary Suit Stat, and 2 additional points to spend on their secondary Suit Stat. The only limitation is each stat cannot go higher then 3 points during character creation.

Once the points have been alloted, health can be determined. Max health is equal to your Diamonds total times five. 

#### Sample Character Creation

An example character created for a character with a primary stat in Hearts and a secondary stat in Spades


| Diamonds  | Value |
|-----------|-------|
| Endurance | 0     |
| Strength  | 2     |
| Precision | 1     |
| Total     | 3     |


| Clubs     | Value |
|-----------|-------|
| Endurance | 1     |
| Strength  | 1     |
| Precision | 1     |
| Total     | 3     |
  
  
| Hearts     | Value |
|------------|-------|
| Presence   | 2     |
| Deception  | 3     |
| Empathy    | 1     |
| Total      | 6     |
  
  
| Spades     | Value |
|------------|-------|
| Analytics  | 3     |
| Practical  | 0     |
| Creativity | 2     |
| Total      | 5     |


As our total Diamonds value is 3, we just multiply this by 5 to get a max health of 15.

#### Sample Level Up

Whenever a character levels up, the player gets 2 points that they can place into any stats. These points can be split should the player want to.