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BranchCommit messageAuthorAge
collisionmake id a struct with numberical id and world ptrarngo3 years
gfx-rewriterefactor to have graphics and windowing seperaterealtradam3 years
masterfix cross product math functionsrealtradam3 years
matrixtempfix matrix wrapper as well as a lot of refactoring cleanuprealtradam3 years
rmluiinitial non-working rmlui attemptrealtradam3 years
swirly-rotationbroken swirly rotationrealtradam3 years
 
 
AgeCommit messageAuthor
2023-06-17broken swirly rotationswirly-rotationrealtradam
2023-06-16create interface for adding custom vertices and indicesrealtradam
2023-06-16implement scissor. begin implementing vertex adding functionrealtradam
2023-06-16added function to check if a scene is activerealtradam
2023-06-16switch SDL_Init to use SDL_InitSubSystem and move to where relevantrealtradam
2023-06-16matrix math wrapper as well as various refactors for consistant and cleaner coderealtradam
2023-06-13finish implementing letterbox functionalityrealtradam
2023-06-13fix renamerealtradam
2023-06-11partial working mouse with letterboxingrealtradam
2023-06-07add letterboxing matrixrealtradam
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