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authorrealtradam <[email protected]>2023-03-26 00:52:13 -0400
committerrealtradam <[email protected]>2023-03-26 00:52:13 -0400
commit4670ac42a773ea97157f71d78687f79d6ba3c1d9 (patch)
tree3c70b7d4073d48ff3c5066c9cf7ab812031a3551 /src/shaders/simple.fragment.sc
parent2577adf913e292a4a515e7dfc4023e37e8177f46 (diff)
downloadRodeoKit-4670ac42a773ea97157f71d78687f79d6ba3c1d9.tar.gz
RodeoKit-4670ac42a773ea97157f71d78687f79d6ba3c1d9.zip
added loading images as well as loding textures
Diffstat (limited to 'src/shaders/simple.fragment.sc')
-rw-r--r--src/shaders/simple.fragment.sc18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/shaders/simple.fragment.sc b/src/shaders/simple.fragment.sc
index 4ae2f48..ab72ae4 100644
--- a/src/shaders/simple.fragment.sc
+++ b/src/shaders/simple.fragment.sc
@@ -1,4 +1,4 @@
-$input v_color0, v_texcoord0
+$input v_color0, v_texcoord0, v_texcoord1
#include <bgfx_shader.sh>
@@ -17,12 +17,12 @@ SAMPLER2D(texture_0, 1);
void main()
{
- //if(v_texcoord0.y < 0.0)
- //{
- gl_FragColor = v_color0 * texture2D(default_texture, v_texcoord0.xy);
- //}
- //else
- //{
- //gl_FragColor = v_color0 * texture2D(texture_0, v_texcoord0.xy);
- //}
+ if(v_texcoord1 == 1.0)
+ {
+ gl_FragColor = v_color0 * texture2D(texture_0, v_texcoord0.xy);
+ }
+ else
+ {
+ gl_FragColor = v_color0 * texture2D(default_texture, v_texcoord0.xy);
+ }
}