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RodeoKit
collision
gfx-rewrite
master
matrixtemp
rmlui
swirly-rotation
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realtradam
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Age
Commit message (
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Author
2023-07-04
initial non-working rmlui attempt
rmlui
realtradam
2023-06-23
progress on implementing render interface
realtradam
2023-06-23
fix cross product math functions
HEAD
master
realtradam
2023-06-22
implement 2d camera system
realtradam
2023-06-22
implemented matrix stacks
realtradam
2023-06-18
implement drawing rotated sprites
realtradam
2023-06-16
create interface for adding custom vertices and indices
realtradam
2023-06-16
implement scissor. begin implementing vertex adding function
realtradam
2023-06-16
switch SDL_Init to use SDL_InitSubSystem and move to where relevant
realtradam
2023-06-16
matrix math wrapper as well as various refactors for consistant and cleaner code
realtradam
2023-06-13
finish implementing letterbox functionality
realtradam
2023-06-11
partial working mouse with letterboxing
realtradam
2023-06-07
add letterboxing matrix
realtradam
2023-06-06
allow for setting initial size of collision vectors
realtradam
2023-06-06
complete most of the rewrite to avoid exposed pointers
realtradam
2023-06-05
begin rewrite to avoid exposed pointers
realtradam
2023-06-04
refactor to have graphics and windowing seperate
gfx-rewrite
realtradam
2023-05-30
add logging functions to header
realtradam
2023-05-28
make smaller render batches to prevent rendering issues
realtradam
2023-05-27
add collision intersection function from raylib
arngo
2023-05-26
implemented 2d collision system
Arnold
2023-05-15
prototyping interfaces for 2d collision system
realtradam
2023-05-15
extra flags
realtradam
2023-05-12
finish initial audio system
realtradam
2023-05-11
implemented some more audio functions
realtradam
2023-05-09
audio progress
realtradam
2023-05-03
fix cmake build files for both linux and web
realtradam
2023-05-02
added sample audio system
realtradam
2023-04-25
finish switching to c99
realtradam
2023-04-25
update readme + remove unused structs
realtradam
2023-04-25
added controller buttons to input system
realtradam
2023-04-25
added initial controller implementation for input system
realtradam
2023-04-24
add void* to callbacks
realtradam
2023-04-24
added unbounded ranges for the input system
realtradam
2023-04-24
added positional inputs to input system
realtradam
2023-04-24
rework input system. first proper interation
realtradam
2023-04-14
split off logging into seperate files
realtradam
2023-04-13
foundation of input system and initial implementation
realtradam
2023-04-12
remove string wrapper, use STC directly instead
realtradam
2023-04-10
switch over to using transient buffers
realtradam
2023-03-26
hmm
realtradam
2023-03-26
added loading images as well as loding textures
realtradam
2023-03-25
progress on getting textures working
realtradam
2023-03-24
texture rendering prototype
realtradam
2023-03-12
cleanup and fix logging and frame timing
realtradam
2023-03-11
implemented working frame limiting
realtradam
2023-03-08
added logging system and improved string integration
realtradam
2023-03-08
Continued cleanup and refactoring. Added string type.
realtradam
2023-03-05
initial rewrite to follow new styleguide
realtradam
2023-03-04
fix build system and add emscripten
realtradam
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