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authorarngo <[email protected]>2021-12-17 22:13:15 -0500
committerarngo <[email protected]>2021-12-17 22:13:15 -0500
commit9cb11bdcac69471a3962397b75c3fdbb374d3962 (patch)
tree6451461a80c2a14295e2b8fe7c56ed8bba937f4f /app
parent8f5eb1177dd404cfe562ca562415a0246f2cbca1 (diff)
downloadSteelWings-9cb11bdcac69471a3962397b75c3fdbb374d3962.tar.gz
SteelWings-9cb11bdcac69471a3962397b75c3fdbb374d3962.zip
implement alignment rule
Diffstat (limited to 'app')
-rw-r--r--app/components/rules/alignment.rb2
-rw-r--r--app/main.rb2
-rw-r--r--app/systems/rules/alignment.rb24
-rw-r--r--app/tick.rb4
4 files changed, 32 insertions, 0 deletions
diff --git a/app/components/rules/alignment.rb b/app/components/rules/alignment.rb
new file mode 100644
index 0000000..a62cc78
--- /dev/null
+++ b/app/components/rules/alignment.rb
@@ -0,0 +1,2 @@
+FF::Cmp.new('BoidsAlignment',
+ strength: 10)
diff --git a/app/main.rb b/app/main.rb
index 1ab9e32..20cc937 100644
--- a/app/main.rb
+++ b/app/main.rb
@@ -6,6 +6,7 @@ require 'app/components/sprite.rb'
require 'app/components/boid.rb'
require 'app/components/rules/bounds.rb'
require 'app/components/rules/cohesion.rb'
+require 'app/components/rules/alignment.rb'
require 'app/components/debug/debug_vector_arrow.rb'
require 'app/systems/render.rb'
@@ -13,6 +14,7 @@ require 'app/systems/update_boid_sprite.rb'
require 'app/systems/update_boid_position.rb'
require 'app/systems/rules/bounds.rb'
require 'app/systems/rules/cohesion.rb'
+require 'app/systems/rules/alignment.rb'
require 'app/systems/rules/reset_change_vector.rb'
require 'app/systems/debug/debug_render_vector_arrow.rb'
diff --git a/app/systems/rules/alignment.rb b/app/systems/rules/alignment.rb
new file mode 100644
index 0000000..2c2af11
--- /dev/null
+++ b/app/systems/rules/alignment.rb
@@ -0,0 +1,24 @@
+FF::Scn::BoidRules.add(
+ FF::Sys.new('BoidsAlignment', priority: 50) do
+ group_velocity = [0.0, 0.0]
+ boids_count = FF::Cmp::BoidsCohesion.data.count
+
+ FF::Cmp::BoidsAlignment.each do |alignment|
+ boid = alignment.entities[0].components[FF::Cmp::Boid][0]
+ group_velocity[0] += boid.vx
+ group_velocity[1] += boid.vy
+ end
+
+ FF::Cmp::BoidsAlignment.each do |alignment|
+ boid_update = alignment.entities[0].components[FF::Cmp::Boid][0]
+ move_boid = group_velocity.dup
+ move_boid[0] -= boid_update.vx
+ move_boid[1] -= boid_update.vy
+ move_boid[0] /= boids_count - 1.0
+ move_boid[1] /= boids_count - 1.0
+
+ boid_update.cx += (move_boid[0] - boid_update.vx) / alignment.strength
+ boid_update.cy += (move_boid[1] - boid_update.vy) / alignment.strength
+ end
+ end
+)
diff --git a/app/tick.rb b/app/tick.rb
index 7c44f47..077c4bb 100644
--- a/app/tick.rb
+++ b/app/tick.rb
@@ -1,19 +1,23 @@
FF::Ent.new(FF::Cmp::Sprite.new,
FF::Cmp::Boid.new(x: 10, y: 10, vx: 0, vy: 0),
FF::Cmp::BoidBounds.new,
+ FF::Cmp::BoidsAlignment.new,
FF::Cmp::BoidsCohesion.new)
FF::Ent.new(FF::Cmp::Sprite.new,
FF::Cmp::Boid.new(x: 50, y: 50),
FF::Cmp::BoidBounds.new,
+ FF::Cmp::BoidsAlignment.new,
FF::Cmp::BoidsCohesion.new)
FF::Ent.new(FF::Cmp::Sprite.new,
FF::Cmp::Boid.new(x: 70, y: 20),
FF::Cmp::BoidBounds.new,
+ FF::Cmp::BoidsAlignment.new,
FF::Cmp::BoidsCohesion.new)
FF::Ent.new(FF::Cmp::DebugVectorArrow.new(length: 5),
FF::Cmp::Sprite.new,
FF::Cmp::Boid.new(x: 150, y: 250),
FF::Cmp::BoidBounds.new,
+ FF::Cmp::BoidsAlignment.new,
FF::Cmp::BoidsCohesion.new)
FF::Scn::Debug.add(FF::Sys::DebugRenderVectorArrow)
@pause = false