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FF::Sys.new('InitTitleScreen', priority: 1) do
FF::Stg.remove(
FF::Scn::BoidRules,
FF::Scn::Camera,
FF::Scn::Cleanup,
)
bg_sprite = FF::Cmp::Sprite.new
bg_sprite.props.merge!({
x: 0,
y: 0,
w: 1280,
h: 720,
path: 'sprites/title/titlebackground.png'
})
title_sprite = FF::Cmp::Sprite.new
title_sprite.props.merge!({
x: 1280/2 - 993/2,
y: 500,
w: 993,
h: 89,
path: 'sprites/title/title.png'
})
btn_sprite = FF::Cmp::Sprite.new
btn_w = 190
btn_h = 49
btn_x = 1280/2 - btn_w/2
btn_y = 200
btn_sprite.props.merge!({
x: btn_x,
y: btn_y,
w: btn_w,
h: btn_h,
})
FF::Ent.new(
bg_sprite,
FF::Cmp::SingletonTitle[0]
)
FF::Ent.new(
FF::Cmp::Button.new(action: FF::Sys::StartGame, pressed_sprite_path: 'sprites/title/start_pressed.png', unpressed_sprite_path: 'sprites/title/start.png'),
FF::Cmp::Hitbox.new(x: btn_x, y: btn_y, w: btn_w, h: btn_h),
btn_sprite,
FF::Cmp::SingletonTitle[0]
)
FF::Ent.new(
title_sprite,
FF::Cmp::SingletonTitle[0]
)
end
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