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authorrealtradam <[email protected]>2022-12-07 16:43:35 -0500
committerrealtradam <[email protected]>2022-12-07 16:43:35 -0500
commite0d8634a0aaea9ce8fb4b2683c37edaae53abe3d (patch)
treef829c8f3248f0b0c11c4f11bc85bee4948623f82 /Assets/Scripts/FunctionLerp.cs
parent0cf6c220b1b468cbc2a849fe8d9190f9e0beab8b (diff)
downloadUnityDancingGraph-e0d8634a0aaea9ce8fb4b2683c37edaae53abe3d.tar.gz
UnityDancingGraph-e0d8634a0aaea9ce8fb4b2683c37edaae53abe3d.zip
added interactive ui and customized skybox
Diffstat (limited to 'Assets/Scripts/FunctionLerp.cs')
-rw-r--r--Assets/Scripts/FunctionLerp.cs22
1 files changed, 22 insertions, 0 deletions
diff --git a/Assets/Scripts/FunctionLerp.cs b/Assets/Scripts/FunctionLerp.cs
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+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+using TMPro;
+
+public class FunctionLerp : MonoBehaviour
+{
+ public TMP_Text text;
+ private Graph graph;
+
+ void Awake()
+ {
+ var gameObjectGraph = GameObject.Find("Graph");
+ graph = gameObjectGraph.GetComponent<Graph>();
+ }
+
+ void Update()
+ {
+ text.text = "Function Lerp: " + graph.GetLerp().ToString("0.0");
+ }
+}