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diff --git a/Assets/Scripts/FunctionLerp.cs b/Assets/Scripts/FunctionLerp.cs
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+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+using TMPro;
+
+public class FunctionLerp : MonoBehaviour
+{
+ public TMP_Text text;
+ private Graph graph;
+
+ void Awake()
+ {
+ var gameObjectGraph = GameObject.Find("Graph");
+ graph = gameObjectGraph.GetComponent<Graph>();
+ }
+
+ void Update()
+ {
+ text.text = "Function Lerp: " + graph.GetLerp().ToString("0.0");
+ }
+}