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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class FunctionSelector : MonoBehaviour
{
Graph graph;
TMP_Dropdown dropdown;
private void Awake()
{
dropdown = gameObject.GetComponent<TMP_Dropdown>();
var gameObjectGraph = GameObject.Find("Graph");
graph = gameObjectGraph.GetComponent<Graph>();
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if(graph.IsLerping())
{
dropdown.interactable = false;
}
else
{
dropdown.interactable = true;
}
}
}
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