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| author | Olly Mills <[email protected]> | 2021-02-17 01:32:09 +0000 |
|---|---|---|
| committer | Amir Rajan <[email protected]> | 2021-02-17 18:22:39 -0800 |
| commit | cb51bc152392ae8baec4f2584ec0500f7e8a023b (patch) | |
| tree | fe1ce1c21c276ebc01f39455b6e1b04d47be5cd8 /samples/02_input_basics | |
| parent | f923bcb6f502cee26b72208499aaa33e0020a0ed (diff) | |
| download | dragonruby-game-toolkit-contrib-cb51bc152392ae8baec4f2584ec0500f7e8a023b.tar.gz dragonruby-game-toolkit-contrib-cb51bc152392ae8baec4f2584ec0500f7e8a023b.zip | |
removed old references to documentation from all sample apps
Diffstat (limited to 'samples/02_input_basics')
| -rw-r--r-- | samples/02_input_basics/01_keyboard/app/main.rb | 3 | ||||
| -rw-r--r-- | samples/02_input_basics/05_controller/app/main.rb | 2 |
2 files changed, 1 insertions, 4 deletions
diff --git a/samples/02_input_basics/01_keyboard/app/main.rb b/samples/02_input_basics/01_keyboard/app/main.rb index ee5c8cf..3c5e1b4 100644 --- a/samples/02_input_basics/01_keyboard/app/main.rb +++ b/samples/02_input_basics/01_keyboard/app/main.rb @@ -4,8 +4,7 @@ APIs listing that haven't been encountered in a previous sample apps: - args.inputs.keyboard.key_up.KEY: The value of the properties will be set to the frame that the key_up event occurred (the frame correlates - to args.state.tick_count). Otherwise the value will be nil. For a - full listing of keys, take a look at mygame/documentation/06-keyboard.md. + to args.state.tick_count). Otherwise the value will be nil. - args.state.PROPERTY: The state property on args is a dynamic structure. You can define ANY property here with ANY type of arbitrary nesting. Properties defined on args.state will be retained diff --git a/samples/02_input_basics/05_controller/app/main.rb b/samples/02_input_basics/05_controller/app/main.rb index 99cca15..c986fa9 100644 --- a/samples/02_input_basics/05_controller/app/main.rb +++ b/samples/02_input_basics/05_controller/app/main.rb @@ -7,8 +7,6 @@ If there is more than one controller being used, they can be differentiated by using names like controller_one and controller_two. - For a full listing of buttons, take a look at mygame/documentation/08-controllers.md. - Reminder: - args.state.PROPERTY: The state property on args is a dynamic |
