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authorrealtradam <[email protected]>2020-03-19 03:32:54 -0400
committerrealtradam <[email protected]>2020-03-19 03:32:54 -0400
commitc7e8f17ba13d4c9e54764286367a26f25b049dc4 (patch)
tree6ed85dcd09186f9884b77d56c81f94136154577a /Racing-Game/4WheelCar/Skid/SkidController.gd
parent57c5f73d0d957dc426d922d591fa5a0dd1452892 (diff)
downloadoptimal-direction-c7e8f17ba13d4c9e54764286367a26f25b049dc4.tar.gz
optimal-direction-c7e8f17ba13d4c9e54764286367a26f25b049dc4.zip
fixed up file structure
Diffstat (limited to 'Racing-Game/4WheelCar/Skid/SkidController.gd')
-rw-r--r--Racing-Game/4WheelCar/Skid/SkidController.gd36
1 files changed, 0 insertions, 36 deletions
diff --git a/Racing-Game/4WheelCar/Skid/SkidController.gd b/Racing-Game/4WheelCar/Skid/SkidController.gd
deleted file mode 100644
index e3b28c3..0000000
--- a/Racing-Game/4WheelCar/Skid/SkidController.gd
+++ /dev/null
@@ -1,36 +0,0 @@
-extends Node
-
-# Declare member variables here. Examples:
-# var a = 2
-# var b = "text"
-var skidSwitch = false # Is the wheel currantly skidding?
-var skidFile # Stores the skid file
-var skidRecent # Holds the most recent skidmark
-
-var deleteme = 0;
-
-# Called when the node enters the scene tree for the first time.
-func _ready():
- skidFile = load("res://4WheelCar/Skid/Skidmark.tscn")
- skidRecent = skidFile.instance()
- add_child(skidRecent)
-
-# Called every frame. 'delta' is the elapsed time since the previous frame.
-func _process(_delta):
- if(skidSwitch && get_parent().isSkid):#if controller believes car is skidding and the wheel is skidding
- #ignore the status and let the skid keep drawing
- pass
- elif(!skidSwitch && get_parent().isSkid):#controller doesnt skid, but wheel is supposed to be skidding
- # create new skidding child, and set skid to true
- skidSwitch = true
- skidFile = load("res://4WheelCar/Skid/Skidmark.tscn")
- skidRecent = skidFile.instance()
- add_child(skidRecent)
- #set to run
- pass
- elif(!get_parent().isSkid):
- #stop child from skidding and store
- skidRecent.skidDraw = false
- skidSwitch = false
- pass
-