diff options
| -rw-r--r-- | Racing-Game/4WheelCar/4WheelCar.tscn | 9 | ||||
| -rw-r--r-- | Racing-Game/4WheelCar/Weight/Weight.gd (renamed from Racing-Game/4WheelCar/Weight.gd) | 0 | ||||
| -rw-r--r-- | Racing-Game/4WheelCar/Weight/Weight.tscn (renamed from Racing-Game/4WheelCar/Weight.tscn) | 9 | ||||
| -rw-r--r-- | Racing-Game/4WheelCar/Weight/WeightCreation.gd (renamed from Racing-Game/4WheelCar/WeightCreation.gd) | 2 | ||||
| -rw-r--r-- | Racing-Game/4WheelCar/Wheels/BackWheel.gd (renamed from Racing-Game/4WheelCar/BackWheel.gd) | 2 | ||||
| -rw-r--r-- | Racing-Game/4WheelCar/Wheels/BackWheel.tscn (renamed from Racing-Game/4WheelCar/BackWheel.tscn) | 5 | ||||
| -rw-r--r-- | Racing-Game/4WheelCar/Wheels/FrontWheel.gd (renamed from Racing-Game/4WheelCar/FrontWheel.gd) | 2 | ||||
| -rw-r--r-- | Racing-Game/4WheelCar/Wheels/FrontWheel.tscn (renamed from Racing-Game/4WheelCar/FrontWheel.tscn) | 5 | ||||
| -rw-r--r-- | Racing-Game/4WheelCar/Wheels/Skid/SkidController.gd (renamed from Racing-Game/4WheelCar/Skid/SkidController.gd) | 4 | ||||
| -rw-r--r-- | Racing-Game/4WheelCar/Wheels/Skid/Skidmark.tscn (renamed from Racing-Game/4WheelCar/Skid/Skidmark.tscn) | 3 | ||||
| -rw-r--r-- | Racing-Game/4WheelCar/Wheels/Skid/Skidmarks.gd (renamed from Racing-Game/4WheelCar/Skid/Skidmarks.gd) | 0 | ||||
| -rw-r--r-- | Racing-Game/4WheelCar/Wheels/Wheel.gd (renamed from Racing-Game/4WheelCar/Wheel.gd) | 0 | ||||
| -rw-r--r-- | Racing-Game/4WheelCar/Wheels/WheelCreation.gd (renamed from Racing-Game/4WheelCar/WheelCreation.gd) | 4 |
13 files changed, 25 insertions, 20 deletions
diff --git a/Racing-Game/4WheelCar/4WheelCar.tscn b/Racing-Game/4WheelCar/4WheelCar.tscn index ff5d89f..a6e289a 100644 --- a/Racing-Game/4WheelCar/4WheelCar.tscn +++ b/Racing-Game/4WheelCar/4WheelCar.tscn @@ -2,11 +2,12 @@ [ext_resource path="res://4WheelCar/CarBody.gd" type="Script" id=1] [ext_resource path="res://Art(non-orig)/PNG/Cars/big/blue/car_blue_2.png" type="Texture" id=2] -[ext_resource path="res://4WheelCar/WeightCreation.gd" type="Script" id=4] +[ext_resource path="res://4WheelCar/Weight/WeightCreation.gd" type="Script" id=4] [ext_resource path="res://4WheelCar/CarProperties.gd" type="Script" id=6] -[ext_resource path="res://4WheelCar/WheelCreation.gd" type="Script" id=9] +[ext_resource path="res://4WheelCar/Wheels/WheelCreation.gd" type="Script" id=9] -[sub_resource type="RectangleShape2D" id=2] + +[sub_resource type="RectangleShape2D" id=1] extents = Vector2( 35.7301, 58.1399 ) [node name="4WheelCar" type="Node"] @@ -24,7 +25,7 @@ texture = ExtResource( 2 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="CarBody"] visible = false modulate = Color( 0, 0, 0, 1 ) -shape = SubResource( 2 ) +shape = SubResource( 1 ) [node name="Wheels" type="Node" parent="CarBody"] script = ExtResource( 9 ) diff --git a/Racing-Game/4WheelCar/Weight.gd b/Racing-Game/4WheelCar/Weight/Weight.gd index ea9e615..ea9e615 100644 --- a/Racing-Game/4WheelCar/Weight.gd +++ b/Racing-Game/4WheelCar/Weight/Weight.gd diff --git a/Racing-Game/4WheelCar/Weight.tscn b/Racing-Game/4WheelCar/Weight/Weight.tscn index 4735229..094f257 100644 --- a/Racing-Game/4WheelCar/Weight.tscn +++ b/Racing-Game/4WheelCar/Weight/Weight.tscn @@ -1,7 +1,8 @@ [gd_scene load_steps=4 format=2] -[ext_resource path="res://Art(non-orig)/crosshair(isorig).png" type="Texture" id=1] -[ext_resource path="res://4WheelCar/Weight.gd" type="Script" id=2] +[ext_resource path="res://4WheelCar/Weight/Weight.gd" type="Script" id=1] +[ext_resource path="res://Art(non-orig)/crosshair(isorig).png" type="Texture" id=2] + [sub_resource type="RectangleShape2D" id=1] @@ -9,7 +10,7 @@ position = Vector2( -0.446396, 25.4176 ) z_index = 2 mass = 10.0 -script = ExtResource( 2 ) +script = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] z_index = 2 @@ -20,4 +21,4 @@ __meta__ = { } [node name="Sprite" type="Sprite" parent="."] -texture = ExtResource( 1 ) +texture = ExtResource( 2 ) diff --git a/Racing-Game/4WheelCar/WeightCreation.gd b/Racing-Game/4WheelCar/Weight/WeightCreation.gd index 6d6f607..290325c 100644 --- a/Racing-Game/4WheelCar/WeightCreation.gd +++ b/Racing-Game/4WheelCar/Weight/WeightCreation.gd @@ -16,7 +16,7 @@ func _ready(): # pass func createWeight(dataArray): - var weighttemp_resource = load("res://4WheelCar/Weight.tscn") + var weighttemp_resource = load("res://4WheelCar/Weight/Weight.tscn") var weighttemp = weighttemp_resource.instance() weighttemp.set_position(Vector2(dataArray[0],dataArray[1])) add_child(weighttemp) diff --git a/Racing-Game/4WheelCar/BackWheel.gd b/Racing-Game/4WheelCar/Wheels/BackWheel.gd index 1d6ee18..88df113 100644 --- a/Racing-Game/4WheelCar/BackWheel.gd +++ b/Racing-Game/4WheelCar/Wheels/BackWheel.gd @@ -1,4 +1,4 @@ -extends "res://4WheelCar/Wheel.gd" +extends "res://4WheelCar/Wheels/Wheel.gd" #Accelerating var hp = 4.0 diff --git a/Racing-Game/4WheelCar/BackWheel.tscn b/Racing-Game/4WheelCar/Wheels/BackWheel.tscn index e493d24..c09eaca 100644 --- a/Racing-Game/4WheelCar/BackWheel.tscn +++ b/Racing-Game/4WheelCar/Wheels/BackWheel.tscn @@ -1,9 +1,10 @@ [gd_scene load_steps=5 format=2] -[ext_resource path="res://4WheelCar/Skid/SkidController.gd" type="Script" id=1] -[ext_resource path="res://4WheelCar/BackWheel.gd" type="Script" id=2] +[ext_resource path="res://4WheelCar/Wheels/Skid/SkidController.gd" type="Script" id=1] +[ext_resource path="res://4WheelCar/Wheels/BackWheel.gd" type="Script" id=2] [ext_resource path="res://Art(non-orig)/crosshair(isorig).png" type="Texture" id=3] + [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 7.07375, 14.3787 ) diff --git a/Racing-Game/4WheelCar/FrontWheel.gd b/Racing-Game/4WheelCar/Wheels/FrontWheel.gd index 7731bca..7a05522 100644 --- a/Racing-Game/4WheelCar/FrontWheel.gd +++ b/Racing-Game/4WheelCar/Wheels/FrontWheel.gd @@ -1,4 +1,4 @@ -extends "res://4WheelCar/Wheel.gd" +extends "res://4WheelCar/Wheels/Wheel.gd" #Reduces steering strength when braking var steerDamp = 1 diff --git a/Racing-Game/4WheelCar/FrontWheel.tscn b/Racing-Game/4WheelCar/Wheels/FrontWheel.tscn index 330e147..25644a6 100644 --- a/Racing-Game/4WheelCar/FrontWheel.tscn +++ b/Racing-Game/4WheelCar/Wheels/FrontWheel.tscn @@ -1,9 +1,10 @@ [gd_scene load_steps=5 format=2] -[ext_resource path="res://4WheelCar/Skid/SkidController.gd" type="Script" id=1] -[ext_resource path="res://4WheelCar/FrontWheel.gd" type="Script" id=2] +[ext_resource path="res://4WheelCar/Wheels/Skid/SkidController.gd" type="Script" id=1] +[ext_resource path="res://4WheelCar/Wheels/FrontWheel.gd" type="Script" id=2] [ext_resource path="res://Art(non-orig)/crosshair(isorig).png" type="Texture" id=3] + [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 6.93714, 14.1584 ) diff --git a/Racing-Game/4WheelCar/Skid/SkidController.gd b/Racing-Game/4WheelCar/Wheels/Skid/SkidController.gd index e3b28c3..df1e054 100644 --- a/Racing-Game/4WheelCar/Skid/SkidController.gd +++ b/Racing-Game/4WheelCar/Wheels/Skid/SkidController.gd @@ -11,7 +11,7 @@ var deleteme = 0; # Called when the node enters the scene tree for the first time. func _ready(): - skidFile = load("res://4WheelCar/Skid/Skidmark.tscn") + skidFile = load("res://4WheelCar/Wheels/Skid/Skidmark.tscn") skidRecent = skidFile.instance() add_child(skidRecent) @@ -23,7 +23,7 @@ func _process(_delta): elif(!skidSwitch && get_parent().isSkid):#controller doesnt skid, but wheel is supposed to be skidding # create new skidding child, and set skid to true skidSwitch = true - skidFile = load("res://4WheelCar/Skid/Skidmark.tscn") + skidFile = load("res://4WheelCar/Wheels/Skid/Skidmark.tscn") skidRecent = skidFile.instance() add_child(skidRecent) #set to run diff --git a/Racing-Game/4WheelCar/Skid/Skidmark.tscn b/Racing-Game/4WheelCar/Wheels/Skid/Skidmark.tscn index 17ecee0..865add0 100644 --- a/Racing-Game/4WheelCar/Skid/Skidmark.tscn +++ b/Racing-Game/4WheelCar/Wheels/Skid/Skidmark.tscn @@ -1,8 +1,9 @@ [gd_scene load_steps=3 format=2] -[ext_resource path="res://4WheelCar/Skid/Skidmarks.gd" type="Script" id=1] +[ext_resource path="res://4WheelCar/Wheels/Skid/Skidmarks.gd" type="Script" id=1] [ext_resource path="res://Art(non-orig)/PNG/Objects/skidmark_short_1.png" type="Texture" id=2] + [node name="Skidmark" type="Line2D"] position = Vector2( -21.2326, -38.4176 ) default_color = Color( 0.4, 0.501961, 1, 1 ) diff --git a/Racing-Game/4WheelCar/Skid/Skidmarks.gd b/Racing-Game/4WheelCar/Wheels/Skid/Skidmarks.gd index 07bf622..07bf622 100644 --- a/Racing-Game/4WheelCar/Skid/Skidmarks.gd +++ b/Racing-Game/4WheelCar/Wheels/Skid/Skidmarks.gd diff --git a/Racing-Game/4WheelCar/Wheel.gd b/Racing-Game/4WheelCar/Wheels/Wheel.gd index 49024fb..49024fb 100644 --- a/Racing-Game/4WheelCar/Wheel.gd +++ b/Racing-Game/4WheelCar/Wheels/Wheel.gd diff --git a/Racing-Game/4WheelCar/WheelCreation.gd b/Racing-Game/4WheelCar/Wheels/WheelCreation.gd index 6be1a26..db09f4b 100644 --- a/Racing-Game/4WheelCar/WheelCreation.gd +++ b/Racing-Game/4WheelCar/Wheels/WheelCreation.gd @@ -20,7 +20,7 @@ func _ready(): func createWheel(type,dataArray): if(type == "front"): - var wheeltemp_resource = load("res://4WheelCar/FrontWheel.tscn") + var wheeltemp_resource = load("res://4WheelCar/Wheels/FrontWheel.tscn") var wheeltemp = wheeltemp_resource.instance() wheeltemp.set_position(Vector2(dataArray[0],dataArray[1])) add_child(wheeltemp) @@ -28,7 +28,7 @@ func createWheel(type,dataArray): # add_child(tempA) elif(type == "back"): - var wheeltemp_resource = load("res://4WheelCar/BackWheel.tscn") + var wheeltemp_resource = load("res://4WheelCar/Wheels/BackWheel.tscn") var wheeltemp = wheeltemp_resource.instance() wheeltemp.set_position(Vector2(dataArray[0],dataArray[1])) add_child(wheeltemp) |
