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authorrealtradam <[email protected]>2020-03-19 03:32:54 -0400
committerrealtradam <[email protected]>2020-03-19 03:32:54 -0400
commitc7e8f17ba13d4c9e54764286367a26f25b049dc4 (patch)
tree6ed85dcd09186f9884b77d56c81f94136154577a /Racing-Game/4WheelCar/Weight.gd
parent57c5f73d0d957dc426d922d591fa5a0dd1452892 (diff)
downloadoptimal-direction-c7e8f17ba13d4c9e54764286367a26f25b049dc4.tar.gz
optimal-direction-c7e8f17ba13d4c9e54764286367a26f25b049dc4.zip
fixed up file structure
Diffstat (limited to 'Racing-Game/4WheelCar/Weight.gd')
-rw-r--r--Racing-Game/4WheelCar/Weight.gd26
1 files changed, 0 insertions, 26 deletions
diff --git a/Racing-Game/4WheelCar/Weight.gd b/Racing-Game/4WheelCar/Weight.gd
deleted file mode 100644
index ea9e615..0000000
--- a/Racing-Game/4WheelCar/Weight.gd
+++ /dev/null
@@ -1,26 +0,0 @@
-extends RigidBody2D
-
-
-# Called when the node enters the scene tree for the first time.
-func _ready():
- pass # Replace with function body.
-
-
-# Called every frame. 'delta' is the elapsed time since the previous frame.
-#func _process(delta):
-# pass
-
-func initVars(dataArray):
-# #---Creating and attaching pinjoint to wheel
- mass = dataArray[2]
- var tempA = PinJoint2D.new()
- tempA.set_position(Vector2(dataArray[0],dataArray[1]))
- print(get_parent().get_parent().get_path())
- tempA.set_node_a(get_path())
- tempA.set_node_b(get_parent().get_parent().get_path())
- tempA.softness = 0
- tempA.bias = 0
- tempA.disable_collision = true
- get_parent().add_child(tempA)
-# #---
- pass