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authorrealtradam <[email protected]>2020-03-19 03:32:54 -0400
committerrealtradam <[email protected]>2020-03-19 03:32:54 -0400
commitc7e8f17ba13d4c9e54764286367a26f25b049dc4 (patch)
tree6ed85dcd09186f9884b77d56c81f94136154577a /Racing-Game/4WheelCar/WheelCreation.gd
parent57c5f73d0d957dc426d922d591fa5a0dd1452892 (diff)
downloadoptimal-direction-c7e8f17ba13d4c9e54764286367a26f25b049dc4.tar.gz
optimal-direction-c7e8f17ba13d4c9e54764286367a26f25b049dc4.zip
fixed up file structure
Diffstat (limited to 'Racing-Game/4WheelCar/WheelCreation.gd')
-rw-r--r--Racing-Game/4WheelCar/WheelCreation.gd35
1 files changed, 0 insertions, 35 deletions
diff --git a/Racing-Game/4WheelCar/WheelCreation.gd b/Racing-Game/4WheelCar/WheelCreation.gd
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index 6be1a26..0000000
--- a/Racing-Game/4WheelCar/WheelCreation.gd
+++ /dev/null
@@ -1,35 +0,0 @@
-extends Node
-
-
-# This script creates and attaches all the wheels. Depending on the variables
-# given to this script, it can generate different type of vehicles
-
-
-# Called when the node enters the scene tree for the first time.
-func _ready():
- createWheel("front", [17,-27])
- createWheel("front", [-17,-27])
- createWheel("back", [20,36])
- createWheel("back", [-20,36])
- pass # Replace with function body.
-
-
-# Called every frame. 'delta' is the elapsed time since the previous frame.
-#func _process(delta):
-# pass
-
-func createWheel(type,dataArray):
- if(type == "front"):
- var wheeltemp_resource = load("res://4WheelCar/FrontWheel.tscn")
- var wheeltemp = wheeltemp_resource.instance()
- wheeltemp.set_position(Vector2(dataArray[0],dataArray[1]))
- add_child(wheeltemp)
- wheeltemp.initVars(dataArray)
-
-# add_child(tempA)
- elif(type == "back"):
- var wheeltemp_resource = load("res://4WheelCar/BackWheel.tscn")
- var wheeltemp = wheeltemp_resource.instance()
- wheeltemp.set_position(Vector2(dataArray[0],dataArray[1]))
- add_child(wheeltemp)
- wheeltemp.initVars(dataArray)