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Diffstat (limited to 'Racing-Game/4WheelCar/Skid/FLLine.gd')
-rw-r--r--Racing-Game/4WheelCar/Skid/FLLine.gd25
1 files changed, 0 insertions, 25 deletions
diff --git a/Racing-Game/4WheelCar/Skid/FLLine.gd b/Racing-Game/4WheelCar/Skid/FLLine.gd
deleted file mode 100644
index fffcf04..0000000
--- a/Racing-Game/4WheelCar/Skid/FLLine.gd
+++ /dev/null
@@ -1,25 +0,0 @@
-extends Line2D
-
-# Declare member variables here. Examples:
-# var a = 2
-# var b = "text"
-var tempnode = 0
-var on = true
-
-# Called when the node enters the scene tree for the first time.
-func _ready():
- tempnode = get_node("../Cars/4WheelCar/CarBody/Wheels/FLWheel")
- pass # Replace with function body.
-
-# Called every frame. 'delta' is the elapsed time since the previous frame.
-func _process(delta):
- pass
-
-func _on_FLWheel_slip():
- if(on):
- add_point(tempnode.get_global_position())
-
-
-func _on_FLWheel_end():
- duplicate(1)
- on = false