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-rw-r--r--Racing-Game/4WheelCar/Wheels/Skid/SkidController.gd36
-rw-r--r--Racing-Game/4WheelCar/Wheels/Skid/Skidmark.tscn12
-rw-r--r--Racing-Game/4WheelCar/Wheels/Skid/Skidmarks.gd15
3 files changed, 63 insertions, 0 deletions
diff --git a/Racing-Game/4WheelCar/Wheels/Skid/SkidController.gd b/Racing-Game/4WheelCar/Wheels/Skid/SkidController.gd
new file mode 100644
index 0000000..df1e054
--- /dev/null
+++ b/Racing-Game/4WheelCar/Wheels/Skid/SkidController.gd
@@ -0,0 +1,36 @@
+extends Node
+
+# Declare member variables here. Examples:
+# var a = 2
+# var b = "text"
+var skidSwitch = false # Is the wheel currantly skidding?
+var skidFile # Stores the skid file
+var skidRecent # Holds the most recent skidmark
+
+var deleteme = 0;
+
+# Called when the node enters the scene tree for the first time.
+func _ready():
+ skidFile = load("res://4WheelCar/Wheels/Skid/Skidmark.tscn")
+ skidRecent = skidFile.instance()
+ add_child(skidRecent)
+
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+func _process(_delta):
+ if(skidSwitch && get_parent().isSkid):#if controller believes car is skidding and the wheel is skidding
+ #ignore the status and let the skid keep drawing
+ pass
+ elif(!skidSwitch && get_parent().isSkid):#controller doesnt skid, but wheel is supposed to be skidding
+ # create new skidding child, and set skid to true
+ skidSwitch = true
+ skidFile = load("res://4WheelCar/Wheels/Skid/Skidmark.tscn")
+ skidRecent = skidFile.instance()
+ add_child(skidRecent)
+ #set to run
+ pass
+ elif(!get_parent().isSkid):
+ #stop child from skidding and store
+ skidRecent.skidDraw = false
+ skidSwitch = false
+ pass
+
diff --git a/Racing-Game/4WheelCar/Wheels/Skid/Skidmark.tscn b/Racing-Game/4WheelCar/Wheels/Skid/Skidmark.tscn
new file mode 100644
index 0000000..865add0
--- /dev/null
+++ b/Racing-Game/4WheelCar/Wheels/Skid/Skidmark.tscn
@@ -0,0 +1,12 @@
+[gd_scene load_steps=3 format=2]
+
+[ext_resource path="res://4WheelCar/Wheels/Skid/Skidmarks.gd" type="Script" id=1]
+[ext_resource path="res://Art(non-orig)/PNG/Objects/skidmark_short_1.png" type="Texture" id=2]
+
+
+[node name="Skidmark" type="Line2D"]
+position = Vector2( -21.2326, -38.4176 )
+default_color = Color( 0.4, 0.501961, 1, 1 )
+texture = ExtResource( 2 )
+texture_mode = 192263440
+script = ExtResource( 1 )
diff --git a/Racing-Game/4WheelCar/Wheels/Skid/Skidmarks.gd b/Racing-Game/4WheelCar/Wheels/Skid/Skidmarks.gd
new file mode 100644
index 0000000..07bf622
--- /dev/null
+++ b/Racing-Game/4WheelCar/Wheels/Skid/Skidmarks.gd
@@ -0,0 +1,15 @@
+extends Line2D
+
+var skidDraw = true
+var wheel
+var carBody
+
+func _ready():
+ wheel = get_parent().get_parent()
+ carBody = get_parent().get_parent().get_parent().get_parent()
+
+func _process(_delta):
+ global_position = Vector2(0,0)
+ global_rotation = 0
+ if(skidDraw):
+ add_point(wheel.get_global_position())